do people really not remember how *********** terrible and buggy almost every mmo is at launch?.. id say this one is doing pretty well for a company's first ever attempt at a game of this type and scale. i know all the wow fanboys probably were not around for launch dying and having to put a ticket in to get ressed by a GM because the graveyards didn't work and your body despawned now that's game breaking. get over it its been 3 weeks weeding out the bad code to fix bugs in a game this size and complexity has to be mind numbingly painstakingly exhausting and know your game is full of whiny little kids who have no idea the amount of work that goes into it, all the while your boss is on you for results asap. Get your head out the clouds and have some common sense and realistic expectations. and the kids saying they are "real" "hardcore" gamers and the real bugs/issues are only apparent to them is silly.and not to mention hardcore gamers make up a very small proportion of the gaming market and most company's admittedly are not focused on your needs/wants in a game. They are going to appeal to the most broad audience possible the casual gamer. O and the guy who said ya it could have been better with no bugs, but would end up launching at the end of the year if not next year, god bless you sir you give me a glimmer of hope in humanity. Id rather have a game with some bugs than wait another year. eat my wall of text