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Cypounet

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Everything posted by Cypounet

  1. Hope i'm not going to get in trouble for this but last time I heard space stuff being mentioned was here: http://torwars.com/2013/06/27/torwars-intelligence-report-the-space-race/ Feel free to believe what you want I'm just sharing here though it would be pretty exciting if its actually in BW bags
  2. Thanks for the reply so if I understood corectly in my scenario with the powetech and the jugg I should be attacking the powetech for the first 6 seconds and then the jugg for the remaining time of his taunt? Also as taunt has a 30m range does it work like guard? Meaning if I taunt an enemy dps who is attacking one of my healers do I have to stay in a 30m range of that dps or it actually doesnt matter? I'm not sure I understand correctly here. Meaning if one uses ST taunt and the other his AOE taunt they will overlap and I will deal 30% less damage no matter who I will attack?
  3. I'm not sure if the question has already been answered but going through the threads about taunt I couldn't find anything. Lets take a scenario where you are in a 1 vs 2 fight against 2 enemies that have taunt (powertech and jugg for example). The powetech taunts me first and then right after the jugg uses his, how does that work then? As the tooltip for taunt says: " Player targets deal 30% less damage when attacking anyone other than you " So which target should I be attacking without getting the "30% damage reduced" or do both taunts apply the damage reduction between both enemies? Also I'm curious if the roles are reversed: I'm with a teammate attacking 1 enemy. If my teammate uses his taunt should I use mine right away or wait 6 seconds to use mine in order not to waste it. You often find yourself outnumbered especially if you are node guarding and if I'm fighting 2 enemies that have taunt I often find myself wondering which one I should attack to pull out the best dps I can either before dying or until my team gets there to help me. (Hope I was clear enough with my explanation as english is not my native language)
  4. Title says it all, just wanted to share the video of our kill Hope you enjoy and don't hesitate to comment ^^
  5. Nice I like that One question though: the last double XP weekend beeing the 6th of April, is that a hint that the expansion is coming right after that or is it me just dreaming? Just wondering considering the "end date" for those double XP weekends...
  6. Dude these are Hammer Station bosses. Its now available in HM at lvl 55 just like Mandalorian Raiders and Athiss
  7. BIS relics for watchman are clicky power one and the proc elemental relic: http://swtor.askmrrobot.com/gear/41794/dread-guard-relic-of-boundless-ages & http://swtor.askmrrobot.com/gear/40816/dread-guard-relic-of-elemental-transcendence You want that power buff for endgame bosses who require burn phases like TFB HM Kephess or EC Nim all bosses. Until you get there tho you can stick with War Hero relics if you have them.
  8. Sorry I stopped reading right after that...
  9. Not sure where you heard that but that wouldn't be the first time. They removed the Korreallis serie of speeders for 1.2. I don't understand why they would remove things from the game in the first place but maybe someone can enlighten us?
  10. Totally agree with you there and it was mentionned lots of times on the PTS but again BW didn't listen. But something really "funny" happened the last time we tried it. Basically we were 1 group of reps and 1 of imps trying to kill it, taking turns after each wipes. After a while we noticed a sorcerer running around naked while the imp group was fighting the boss which was a bit weird at first. But after watching more closely it turned out that he wasn't in the group that was fighting the boss but was reviving fallen members of the group by having the alphawave inhibitor buff. Considering he was out of combat he could revive the tanks that were dying because of gore debuff or the dps that kept attacking the Thing after they got the blood mark. Personally I'm not gonna give the guild name or players name, I don't care how people choose to play the game but I don't think that's fair for other people/guilds that don't have 16 man upfront for it and take time to gather people around and also for people that are trying it "the proper way". We can all see now that: No BW, not everything works as intended... I don't think BW intented for that kind of exploit too. So again BW should listen more to the comments on PTS, I don't think it should take much to put the Nightmare Pilgrim in an instance where only 16 people would be allowed to enter and would solve also more problems like the huge lags when you have a lot of groups around. It would be like EC you have 1 group per instance and it gives everyone the chance to kill it at any given time and not having to wait for turns/respawn. I guess that revealing this exploit might give other people ideas but if it makes BW fix a couple of things on this boss well might as well do it.
  11. Hey guys I'm gm of the guild Disavowed and like you guys we've lost a lot of members to GW2 or Wow and its getting difficult to find people for raids and Fp's. I don't realy like the idea of spaming general chat for recruting but it is getiing hard to keep the guild alive. I was wondering how you'd feel about joining forces and maybe do a guild merge/cooperation of any kind. You can check our guild website at: http://www.roguedisavowed.enjin.com/ for any informations. We currently cleared all the Ops up to TFB hm. You can find me in-game as Leìa, Leïa'na or Leïana. Let me know your thoughts or if somehow you managed to recruit members and get back to a more stable state. May the force be with you
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