Greetings everyone, Bioware in particular.
I don’t know if anyone has noticed or bothered to point it out, but there seems to be a persistent problem that started in Patch 1.1.5. I don’t know how closely people have been paying attention to their weapons on both the Main server’s and Test Servers, and from a programming standpoint I have no idea how large this problem may or may not be.
However starting with 1.1.5, all weapons seem to be out of sync with your characters movement and firing animations. Lightsaber’s wobble uncontrollable with not firm grip to be seen, and the same goes for all other weapons. Prior to 1.1.5 however such a thing didn’t happen.
While playing on the PTR I’ve noticed that the same problem is still present. While its not a game breaking problem it is a bit disjointed feeling and in some way breaks the feel of the characters impressive animations.
Another problem I’ve seen on the PTR is Lightsaber’s not igniting till a basic attack is made in combat. Again a purely visual problem, not game breaking.
I’ve spoken with guildies and friends and they are experiencing the same thing, which mean’s these two problems might not just be a localized Client problem. Anyway if anyone else could post about these experiences please add them too this thread. Maybe we can catalog why this is happening for Bioware. An if Bioware isn’t aware of the issue maybe we can point it out to them.