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Acharial

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  • Posts

    30
  • Joined

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10 Good

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Personal Information

  • Location
    Sweden
  • Homepage
    http://whitestar.bbactif.com/
  • Interests
    Computer gaming, Reading
  • Occupation
    Student
  1. It dropped for me in TFB SM. It's not removed but it seems to be a drop only.
  2. Personally I love the last boss in Makeb. I hope we get more of these!
  3. I can't say they are anywhere hard. In our guild we find them insanely easy and really boring. They should have atleast added new mechanics...
  4. Hello guys! We are still recruiting for our progression team. We are currently in dire need of a sniper and preferably a Sorc healer. We would like to clear EC NiM before the expansion hits the live servers. If you don't have required gear, 61+ but you happen to be an exceptionall player we can always come to an arrangement! Feel free to check out our website for more information or contact any of the officers in game: Viganis or Cor'a.
  5. In all honesty, allt the crewskills need some kinf of revamp. As they are now they are ok, and mostly for money making. There should be more to it, more usefull items for end game. As it stands now Biochem is still one of the best crafts and that should not be the case. All of them should have something to offer. I do agree with the two crewskills you mention though OP.
  6. My idea was obviously not to make the double bladed lightsaber any superior to single of course. Just a personal preference, since we don't have a pure "melee" wiedling a double bladed lightsaber.
  7. This can easily be solved with the scaling of abillties changing when you equip a double bladed lightsaber though. It shouldn't be that hard to manage.
  8. I always loved the double bladed lightsaber and with the arsenal of melee abillites we have as Juggernauts and Guardians I belive the choice to be able to equip a double bladed lightsaber should be there. I know assassin and Shadow have it but they have horrible looking moves with the saber and there are so few melee abillties for them to begin with. What do you guys believe. I personally think it would fit Juggernauts and Guardians perfectly.
  9. Becuase when you enter a warzone you automatically get level 50 stats wich is a very good thing. I can't see your problem, seems you gor your *** pwned by a better player, what's the deal?
  10. Overload saber can lag a lot. I found myself bashingthe button a few times extra for it to go off. So annoying >.<
  11. Crippling throw is godlike when you are a combat considering It's a ranged immbolize, not to mention It's really good for the -healing effect.
  12. combat has far better burst than Watchman. DPS wise they are probably similiar in a long fight but overall combat is better for burst dmg. You have to stand still to actually be able to pull as much dps as you can with watchman, It's a very stationary build.
  13. You neglect the fact that combat has ranged immobilize and you cannot get kited in any way. The procs are not so horrible, since blade rush always procs an ataru form and the proc chance after a blade rush is 50%. That means also that you have 100% crit buff for Blade storm up at all times. It's not really low chance of procs so that's not the problem at all. In group situations combat is so much better in PvP where you actually can burst down healers fast. The only thing Watchmen really has to offer that is really fantastic is the transendence buff. In 1v1 Watchmen might be better too for the minor self healing, but overall It's a very slow spec without much burst, and keeping up merciless strike buff so you can use it more often is not really easy in PvP.
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