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Laserus

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    15
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10 Good

3 Followers

Personal Information

  • Location
    Springfeild OR
  • Interests
    motorcycles, gardening
  • Occupation
    Student
  1. oh wait I get it, is this a ghost of SWG past rising to troll the forums? Smugglers in SWG had literally nothing to suggest that they ever smuggled anything ever. no story, no quests, no abilitys. They were more accurately "guy that uses pistol and sometimes punches people"
  2. I declare them every chance I get "I am currently hording enough weapons and armor to outfit a strike team capable of decimating the imperial fleet" but I finished the IA story quests and don't exist in imperial records anymore so when they try to ID me, *smoke grenade* *cloaking screen* *hidden strike* customs agents have a life expectancy measured in minutes when I'm landing somewhere.
  3. any guild premade is going to have an innate advantage over randos. We have voice chat. We don't have to stop playing to type out "uh oh 5 republic are rolling into west side I need help keeping them off the Cap." all I have to do is push 1 button to call for help or organize a strat. It is a flat out unfair advantage, unless you can carry any given team in a warzone I strongly suggest finding a guild by the time you hit 50 and only queuing up with them
  4. I don't know if it's the same for smuggler healers, but before 1.1 I could always click my area heal (unless I was stunned or w/e) it's instant cast and centered on me. after 1.1 if I'm targeting someone in pvp and they go out of my range the ability greys out till I f1 target myself or someone nearby. it even happens when I target foes, if they get out of my range all my stuff greys out I understand greying out all my target ability's, but this one never targeted anything and I don't select where it goes it's a HoT that's always centered on me. is this a new bug or a stealth nerf of IA healers? TBH it's not really a nerf so much as an annoying new feature.
  5. I don't know about your server but ever 50 I know got at least 6k valor just doing the daily illum today in less than 20min, the ones who stuck around got wayyyyyy more. I fully expect half the players in the warzones tomorrow to be rocking their newly minted battlemaster titles.
  6. the reason we get huttball all the damn time is becuase we pvp more. either get more republics to queue up or stop whining that you faction is garbage at pvp.
  7. the tat baloon is time consuming but easy, now that one on the fleet that gives +10 to all stats, that mother was hard, frustrating, and time consuming.
  8. realy? no trolls? in my experiance the imps attract most of the trolls and the Rep's get most of the care bears. every planet I've been on as an imp has a full blown flame war going in general. but in pvp, yah imps got your back. Must be all that huttball practice we're getting!
  9. so I'm a 400 cybertech and I can make purple lvl 50 mods. But the raid gear had mods up to lvl 58, is it possible to RE thouse mods and learn the schematic or am I useless as far as end game crafting is concerned?
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