As Master Sun Tzu once said; "Know your enemy and know yourself and you can fight a hundred battles without disaster."
Before you begin battle with Darth Angral, make sure you have cleared a path back to the Med droid near your ship… let’s call his lab “the Alamo”. Angral’s attacks are powerful but he has to take time to charge them up. Interrupting this “charging phase” of his attack is key to defeating this Sith.
As a Guardian, I have Kick, Leap and Stasis which will help me interrupt these attacks.
Use “Call on the Force” and send Kira in first. Wait 2 seconds and Force Leap in as well. 4 seconds will pass before he begins his attack. Do as much damage as you can but before he can completely charge his attack, use Force Kick to interrupt him. He will begin charging his attack again while your Kick is on cool down so Stasis him and your Kick should be ready before he tries his attack again. Stasis is on a 1 min. cool down so now you must fight hard and use only your Kick when it’s available. You will quickly gain his full attention and he will ignore Kira. Use this to your advantage. When your health gets down to quarter strength, use your 10 sec. abilities to reduce damage by 40% and increase health by 30% and Taunt him. It’s time to fall back to “the Alamo”….
Naturally he will chase you but he has to stop to attack. By the time you reach “the Alamo”, you will be out of his attack range, you will have had time to use a med-pack, some abilities will have cooled down and most important of all, Kira has continued to damage him the whole time. She might even rejoin you at the Med Lab before he arrives. Finishing him off should be no trouble now; Force Leap in.
mtfbwy