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ShadowSoljer

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Everything posted by ShadowSoljer

  1. Jokes on you, even if you bought one, it wouldn't work!!!! hahaahaha
  2. You mean the already existing pvp servers that are like ghost towns aren't good enough for you?
  3. Are you stupid? Commandos don't have a tank tree. Anything after that is invalid.
  4. As a repub, we had 2-3 full ops groups, started with 7100 valor when I logged in. 30 minutes of ops vs ops on Ilum against Imps, i had 13000 valor. So to let everyone know in this thread, if you can gain 6k valor in 1/2 hour, that makes 12000 for a full hour!!!!!! Yay valor!!! We only controlled 2 nodes the entire time. So we could have been getting about 8k per half hour.
  5. Omg guis this game is so l33t and i think all of this is soooooooo good for an mmo, mmo is the best type of game 3v4r!!!!!!!!!! -ShadowSoljer
  6. The problem everyone on these forums has, is that they are all little babies and think of what other people have and want that nerfed. instead, what you little kids should be doing, is complaining about how underpowered the stuff you have is, so it can be BUFFED All you cry babies that get rolled in pvp because you suck, make excuses like, its the medpacs, its the stims, its the adrenals that last 15 seconds!!!!!! NERF BIOCHEM so I don't die as fast!! (Note: You suck, you will die anyway) So start making threads about how they can BUFF the other crafting professions, because as of now, biochem and cybertech are the only useful crafts. biochem is being called OP only because it is useful, and that must be shocking to most of you that are only capable of producing worthless ****.
  7. As a Trooper and with a smuggler friend, I can confirm 2 of the points a few posts above me. Dirty Kick does in fact require you to not be moving, so that is one imbalance. Mortar volley and its mirror may both have a delay before damage is done, however, let me tell you how it works for me. mortar volley has a 3 second channel time and shoots 3 mortars. the animation starts shooting after 1.5 seconds AFTER the animation starts.(taking into account skill lag) -with my experience, I'm still shooting mortars 2 seconds after my 3 second channel time. - you are going to claim that its just an animation and I'll still get the damage done. WRONG. If i move once the channel is complete, on a good day ill have lauched 2 mortars, on a normal day i'll have only launched 1. If the mirror skill does that as well, then so be it, but i highly doubt that is the case.
  8. I got killed by a group of Sith! Make it so I can solo a full group of Sith!!!! Gosh groups are so OP!!!!!!!!!!!!!!!!!!!. I should be able to solo or else they wouldn't let me on Ilum while I'm not in a group. I agree, people complain too much.
  9. Here is the end of the discussion for this thread. If they nerf grav round to be as useless as some of you want it, then BH and trooper have no good skills and no one would play them because they would be useless. Level 50 commando here, Gunnery spec. There are no other skills in our tree that even comes close to grav round. Add a cooldown to it? You make a useless class tree. Why not worry about a real problem like sith force lightning.
  10. its an OP skill that bioware will soon realize is op. (hopefully)
  11. They said it will be implemented around the 20th this month.
  12. Great, you just handed all 2v1 encounters to whoever has 2 people. OP, please just stop complaining. If you are by yourself on Ilum attempting to get kills, then you deserve to encounter scoundrels or operatives. /thread
  13. Soljer, don't ask me a thousand questions though please
  14. I think the republic is just good. Thats all. Jedi Academy FTW
  15. I'm republic, I havn't lost any of my last 30-40 warzones, I also only play with a group.
  16. Yes some classes do need to be nerfed and that should be a priority. However, I don't think it would change mass pvp unless every sith was a sorcerer or every republic a trooper.
  17. Allow me to explain how to revive world pvp. First off, the devs need to remove warzones. Second, kids need to stop complaining. Third, add a world object, such as a fort or city that is neutral once implemented, but can be fought over a certain times, such as the Aion fort system. Third.2, add some kind of reward for owning the fort or city, such as epic schematics that are only available from the fort, and not piece of **** worthless schematics either, or some other kind of reward. Fourth, fix lag when a medium to large number of players are in one location. Fifth, add a zone option to ilum or some system where players can choose to play for no faction, such as a Mercenary, make it available to people that have high valor ranks. Fifth.2, if players choose to play as the neutral faction, make them lose valor for being killed, give them some back if revived by a party member. Fifth.3, allow the other two factions to be rewarded Mercenary commendations for killing the players that chose to play as the neutral faction. This allows for people to fight for a purpose. Fifth.4, Give the players that chose to fight as a neutral faction, some reward for choosing to do so, maybe recognition on some chart for how many kills on ilum, and statistics that can be viewed publicly. Also reward those actions with a new pvp gear system. This forces players to compete for the top spot, which may or may not be rewarded further, for say, holding the top spot for a week. Sixth, remove the daily and weekly for capping the points on ilum, carebears just want to take turns capping the points instead of fighting. Make the daily and weekly to kill ONLY lvl 50 players on that battlefield. This removes the ability for people to make low level alts and put them on ilum. Honestly, the biggest thing to fix world pvp is the third faction point. BW, please listen.
  18. Allow me to explain how to revive world pvp. First off, the devs need to remove warzones. Second, kids need to stop complaining. Third, add a world object, such as a fort or city that is neutral once implemented, but can be fought over a certain times, such as the Aion fort system. Third.2, add some kind of reward for owning the fort or city, such as epic schematics that are only available from the fort, and not piece of **** worthless schematics either, or some other kind of reward. Fourth, fix lag when a medium to large number of players are in one location. Fifth, add a zone option to ilum or some system where players can choose to play for no faction, such as a Mercenary, make it available to people that have high valor ranks. Fifth.2, if players choose to play as the neutral faction, make them lose valor for being killed, give them some back if revived by a party member. Fifth.3, allow the other two factions to be rewarded Mercenary commendations for killing the players that chose to play as the neutral faction. This allows for people to fight for a purpose. Fifth.4, Give the players that chose to fight as a neutral faction, some reward for choosing to do so, maybe recognition on some chart for how many kills on ilum, and statistics that can be viewed publicly. Also reward those actions with a new pvp gear system. This forces players to compete for the top spot, which may or may not be rewarded further, for say, holding the top spot for a week. Sixth, remove the daily and weekly for capping the points on ilum, carebears just want to take turns capping the points instead of fighting. Make the daily and weekly to kill ONLY lvl 50 players on that battlefield. This removes the ability for people to make low level alts and put them on ilum. Honestly, the biggest thing to fix world pvp is the third faction point. BW, please listen.
  19. From my very first response. One button all my skills hur durr win!
  20. ITT: Kids from WoW that wish to see macros I emphasize kids, because you are just that. Edit: I forgot to add that they don't know how to pvp and are ignorant. Edit Edit: I forgot they came from WoW, so saying they don't know how to pvp is redundant.
  21. Thank goodness you don't speak for the majority. The majority of players don't want macros. Thank you SWTOR Devs for not implementing macros in this game now and in the future.
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