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TheHorror

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  1. Talah-Reh as my first choice Cytharat, though I really wish it was Katha Niar Watcher X and also the Miralan Jedi on Belsavis from the Sith Warrior storyline
  2. What makes this game painful for me to play is blatant time sink involved in quest placement and travel times. Why cant we skip the stations above each planet? Because then we have another useless piece of terrain to travel through. Why do we have to travel back and forth all over each map for class missions? Why do we have to keep going back to the Senate house or to Kaas City? To waste time. Then there is the lazy quest design. Go to the middle of nowhere, fight through a long generic cave filled with mobs perfectly grouped so that you can take them on solo but have to heal up after each one. Go to the very back of the cave to talk to a guy who has no logical reason to be there, or to touch a panel. Now fight your way back out. Enjoy.
  3. You unlock it once by either buying it from the cartel market, or by buying it from the GTN and binding it to your character. You can then pay some additional cartel coins to make the item or armor set available to all the characters on your account. Cost to unlock items or armor sets vary from about 60 CC to 600 CC, depending on rarity and original price of the item. For example, a cartel market armor set that normally costs 1440 CC will probably cost around 600 CC to unlock across your entire account. That is cheaper than buying a second set, and now any companions across your entire account can also wear it. Meanwhile something like a mount or less rare cartel pack armor set will be a lot cheaper, ranging from 60 to 480 CC. The collections system allows you to see everything that is available in all the various cartel packs without going to an external website. It allows you to preview all those items and see what your character would look like with them. It also saves you money if you want the item on multiple characters.
  4. I was using the training dummy with all my characters until this change. Why does it have to be level 55? I simply dont understand the logic.
  5. I am a crafter. Some observations: There is no gouging in the market. The market is supply and demand. If the prices are high then it means one of two things. Either the demand for that item is very high, or the supply of the materials is very low and cant match the demand. Either one is a reasonable justification for higher prices. I will manufacture and price my items in such a manner as to maximise my profits. Most of the time this means I am better off dropping the price on my items to increase number of sales than to sell one item a week at insane prices. Some items I am better off just crafting as they sell, because their turnover rate is so slow. Since 2.0 the market was immediately flooded with people selling items obtained through Planetary Commendations. These items hit the market often at a lower price than the cost of the individual materials on the GTN. Here is a simple crafting rule for you: if the materials it would take to make an item sell for more than the item itself would sell for, then you are better off not crafting that item and instead just selling the materials. When I see absurdly low priced items on the GTN I do one of two things: I either ignore it and craft something else, or I buy out the cheap items and mark them up to what they should be based on the price of the materials. Either way I profit.
  6. +1 Legacy cargo hold I also want my wallet to be automatically Legacy wide by default. Why give me the inconvenience of mailing money between alts? Its all one pool of cash anyhow. Splitting it up between characters just makes it inconvenient for no clearly identifiable reason.
  7. Can you split up the legacy character perks? That is, can you give one character the bonus warzone experience, another the bonus exploration experience, another the bonus story quest experience, etc.
  8. Problem Everyone who transfers their characters will lose their names, including guild names. Solution Allow everyone to keep their name without change (character, legacy, guild). Mark the end of each name with a letter or symbol that lets everyone know those characters came from the APAC servers. Example Before transfer: John Smith After transfer: John Smith * where * is a special character unique to the server the character was created on
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