Most ridiculous thing in the game atm, far worse than operatives were.
What's the point of being any other melee in pvp? juggs/guards got the most survivabiltiy by a mile and the best burst by a mile, 8k crits on my sentinel with 9% expertise, and thats just 1 ability.
They are tank classes. This means they should sacrifice damage for utility and survivability. Except in this game they don't sacrifice any damage at all, even having more than any other. Anyone can see that this is as fundamentally broken as your game engine.
Please fix Bioware.