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blooddodo

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Posts posted by blooddodo

  1. Just started Belsavis (first planet on act 3) with my Consular,

    and was informed via holo on the ship by one of the members of the jedi council (Syo Bakarn) that the Empire has launched a massive attack and crippled several worlds and that I need to find reinforcements (in this case, an army imprisoned in stasis by the Rakata).

  2. I've only played a SW to lvl 17 (finished Dromund Kaas), and going LS was very enjoyable, you really get to be the honorable, proud sith. I would assume that is the case for the entire story, but you know what they say about assuming :D
  3. I have played Kotor2 myself but since it's developed (and rushed) by Obsidian I doubt Bioware (Who did Kotor1 and does SWTOR) will really care for it. I could be wrong though!
    That is no excuse, the KotOR 2 storyline is part of the official cannon.
  4. Archeology (I think, it could be Treasure hunting), has a mid-level mission about scavenging the remains of Master Mical's library. It both made me smile and kinda answers your question.

    BioWare have stated that the events of KotOR 2 take place behind the scenes to most everyone at the time, not to mention 300 years later. While true, it makes 0 sense that the jedi would simply not record this period of their time, because if the ending of the game is to be believed, it was your party members who rebuilt the order, thus they should know almost everything that transpired.

     

    Personally, I think they just didn't want to mess with the "black sheep" of the franchise, as KotOR 2 is more of a deconstruction of Star Wars, and not your classic hero tale that's been told over and over in the movies, other games, books and comics.

  5. I read the whole post in Plinkett's voice :D

    I get your frustration, they advertised it as if it would be a Palpatine experience, and it seems to be anything but. However, there's nothing that can be done, except reroll another class that you find appealing and wait for a story expansion to come for the SI.

  6. I smell a fanboy. He was never one of the most powerful force-users in the entire history of forever, get that out of your heads.

    Also, the players in this game aren't some random nobodies, like they were in Galaxies, instead here they are the best of the best in every possible way. So four of these exceptional individuals teaming up to zerg a lone, above-average force user, who was further weakened over the course of 300 years and possibly mad? Makes sense to me.

  7. I really can't see this happening in this era. He can be all you want, but he'll never be accepted by the jedi order. You want him to do and be several things the order fights vehemently at this point :)

    It's possible he can be some rogue, hermit force-user, like Jolee from KotOR, but beyond that is just pushing the limits of the setting too far.

  8. If you did the quests, you find that infinite Empire was around 10k years before this game was set, and they were the most powerful race ever (in lore it seems). All the games ancient artifacts/sites are mainly created by them.

    From the little we know, almost all the ancient civilizations (Celestials, Gree, Kwa, Infinite empire) put to shame both Old and New Republic tech.

    There was an interesting bit in the Crosscurrent novel where Old Republic tech comes face to face with NJO stuff - both lightsabers and ships :)

  9. About the first. I'm not very interested in the more technical aspects of the ip, and can't really help.

    About the second, however, we have not one, but two precedents :) Kyle Katarn (Jedi Knight series of video games, some comics and novels) uses both dark and light sided powers, teaching that the powers themselves aren't inherently good nor evil, but how you use them. He teaches this to his padawan, Jaden Korr (Jedi Academy video game, some novels, most notably Crosscurrent which deals with him coming to terms with his former master's teaching and his apparent slippage to the Dark Side due to prolonged use of the Force Lightning), who then masters the same techniques. Both are stated to be somewhat unique, but you did ask for a precedent, and there they are :p

    (Excuse my probably not-so-stellar english, it's rather late and I should be in bed instead of lurking the forums :D)

  10.  

    Ok, his survival can be somewhat justified. I'm not fully buying that "he was one of the most powerfull yadda-yadda, we gotta keep him alive" but whatever, that's my view of things, I'll grant you that.

    What baffles me though is his plan when he's released. Forsaking everything and going full genocidal DS on the Empire - remember, his expected kill-count is specified ingame. Why, writers at BioWare, why would you do that? You wrote whatever is canon about Revan's character, why write him off so far off character?

     

  11. I think his death animation is supposed to be a Dark Side burst, and would be more than happy if he's dead for good this time. It made no sense for him to be kept alive for 300 years, makes even less sense for the Empire to let him live any longer, especially with his genocide plan in motion. The only thing that irks me is that he went full DS in the end, as suggested by his dying quotes and the death animation. Taken on its own, his plan is full on DS, but it just makes me scratch my head when I try to fit what I know of Revan and what he decided to do to save the Republic...

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