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Nelya

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    12
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Personal Information

  • Location
    Mmmh, I thought they did not do houseing?
  • Interests
    One is starwars ...obviously.
  • Occupation
    Maybe Bounty Hunter... we'll see.
  1. Can confirm this. Thanks. But I kinda don't want to run the game as admin... please fix this BW.
  2. Same here, error c7. Everything was fine yesterday and the system did not change since then. Maybe they want people to not play during the vote
  3. I'm getting: This program encountered an internal error and will exit Error code: C7 incompatible system. The system has not changed since yesterday or the weeks before and it was strangely compatible then. do I get a refund for the missed playing time?
  4. Hi, First of all let me say that I think you’re handling the cartel shop and the selection of items that are going to the cartel shop really well. Not a single item gives any advantage in numbers to a character in end game, so you avoid a pay to win situation which is always a big concern with this cash-shop mechanic. Thumbs up and stay weary of pay to win. The cartel market is a great source of everything you might want to customize your character, with new outfits coming out regularly – some of which are simple recolorings of existing items but still. (Hint : Add more hairstyles for all species.) For me personally you’re mostly on the right track with outfit design. The columni and rakata stuff was horrid but the cash shop things are ‘simpler’ in lack of a better word. Less giant shoulders and silly applications and more stuff that seems to fit in a star wars ‘real world’. A hint for cool outfit ideas : Look at the comics – especially the Legacy comics – of Dark horse. Jan Duursema did a fantastic job of creating a star wars feel that was not quite like the movies but still very cool. Now for the actual topic ( sorry for the long intro ) Please consider adding modifications that apply to other body parts than the face. I was kind of disappointed that tattoos could only applied to faces. Darth Maul and Darth Talon are nice examples of full body tattoos that look awesome and I think people playing the game would enjoy having that option. Also some Mandalorian skull tattoo on the upper arm of my Powertech would be nice. More in that direction : Full body fur pattern for Cathar. Full body Cyborg stuff. Scars on torso, arms and legs. Tl;dr : Add full body modifications and more character customization options for all species ( Tattoos, paint, hairstyles, Cyborg parts ) --
  5. 1. Static dd. Can interrupt and has a nice shield for the whole group. 2. My spec = Marksman spec, because that is closest to what I want to play as a sniper. 35 meter range is not that much for a sniper but I understand that it is not more for gameplay reasons. However all abilites need to have that range otherwise it does not make that much sense to me. Sniper energy management is very unforgiving , a better / an additional energy recover mechnism would be nice. ( like the bounty hunter improved vents or thermal overrides) I don't like the abilities that trigger und enter cover. It would be nice if those retrigger automatically without having to get up every 6 seconds. The new sound effects were a step into the right direction as the attacks now feel more powerful.
  6. Restzone : Mark restzones with a green border around the minimap (or something of the sort ) Companions : How about adding a new modus : "Always attack target of X", this way companions can be 'linked' to the group's tank. Companion customization is great but the varieties are too few in some cases and it is a pain to find them. You could add a vendor on the fleets that sells all customizations or at least those that do not have a requirement like VIP or security token. It would be beyond great if we could customize our companion skills a bit further. What I will explain this with an example since this is what I experiences. Each class has exactly one healer companion, now I have noticed that healer is the most useful companion class to have along unless you are a healer yourself ( tanks are just not that great for damage specs ) But some classes get their healer later than others and it really makes leveling them a lot more difficult. Not if we could choose the "advanced class" of our companions we could decide ourselves what we need a damage dealer a tank or a healer. Also we would no longer be "forced" to take along a companion we don't like just because we need his/ her class. Also this would help the player to identify more with his/her companions. Companion positioning sometimes makes it difficult to interact with objects, especially with big companions ( KHEM! Get out of the way!) Auto target enemy: The auto targeting is somewhat unreliable as sometimes it keeps targeting defeated enemies or does not acquire a new target at all even after repeated activations of the default attack button. Weapon preview / preaudio It would be great if we could preview and pre hear weapons. It is great that weapons have different sounds but it is a pity that we can't take that feature into account when buying one or deciding if we want to bind it to a character ( boe weapons). In game barber shop ( I think you already plan this but just in case) Give players a way to cange their character's appearance, maybe not every option from the char creator but things like hairstyle, cosmetics and complexion would be logical and would make an exellent small money sink. Pvp flag: Make the pvp deactivation countdown visible to the player. Cutscenes It would be nice to be able to witness group members cutscenes on ship if we have been invited there Ingame Mail Archive for "story mail" where the player can review all story connected emails, sorted by planet and maybe by class/non-class related content Clothing Well... most of the high end gear is kind of over the top and silly. Huge shoulders and funny hooks that don't make much sense. It is good to have these 'crazy' gears but also give us more fully moddable gear and the chance to transplant the stats from top gear to the gear they. Story & Story NPCs The overall story arc and Key Npcs should be more prominent for all classes. Main figures should not be exclusive to one class story, Names like Darth Barras, Havoc Squad, Darth Jadus, "Emperor's children" should be present in all stories. Not as a main element but every player should at least have heard something about them. Also find a way to keep the player updated about the war. Perhaps news terminals that play short audio/ video clips dependant on class story progression. These clips should also contain information from other class stories. Eg. Imperial characters getting a note that Havoc squad has defected. The Jedi council releasing news that Darth Jadus' ship was destroyed. Let the player feel that there are pieces moving next to him/her. Hoods with masks/ headgear Allow players with headgear to wear their hood over that headgear like Revan in Kotor, wore his mask and hood at the same time. Quest : Infinite engine (nar shaddaa) Suggestion: Cut the Revan references from this quest. Reason: The implementation (not the coding) of the quest is boring. It is a standard quest but mentioning Revan really gets Kotor players excited and then the quest feels like a huge let down. Honestly Revan's journal in text only feels like a slap to the face. Do other stuff in text only but not something that excits a large portion of the players. Furthermore : The revanite arc on Dromund Kaas is pretty fun even though finding the mask there seems a little off to me. But then there is never again any reference to what you did there. This makes the whole story feel pointless. More Character slots per legacy Please give players a way to have more than 8 chars per server, now with a new species being added this is more pressing than ever. I want to try the new species but I don't want to delete any of my chars nor start a new legacy.
  7. Enter all Guilds of a Server into a list that players can access ingame. Allow players to enter additional information about their guild like achivements and recruiting info etc...
  8. I like to think this mean we will be able to add augment slots to _all orange items_ not just the crafted ones. Is that correct? If so this sounds great! Finally people would not have to choose between the look they like and the performance they want. If this is true thank you Bioware. Oh... and give us more orange gear *dream mode* Best... make all gear RE_able to render an orange version. And give us that Thana vesh outfit */dream mode*
  9. 1) Dantooine Because of the Kotor lore. Every Kotor player wants this Planet. 2) Mygeeto and Felucia Because both are visually great and offer a relatively clean slate in the TOR era
  10. Hi, Just wanted to add to this. The queues are a problem that Bioware has to solve. Fast. Waiting to play a game will not work for me at all in the long run. A few problems at launch are expected and I'm cool with that but I will not buy additional game time if there are still queues when the initial CE game time runs out.
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