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Fexhie

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  1. Sorry I had put anti aliasing instead of vertical sync. I thought that might be the case so i have tried to change things in the nvidia settings program, but I just cant find an option for it.
  2. My vertical sync box is uncheckable, is there something I am missing that would allow me to change its settings? Thanks.
  3. 1.Any mando/BH healer that dies to 1 dps no matter how good they are, are terrible at their class. Mando/BH are by far the best at keeping themselves alive out of the three healers. 2.Sc/Op can be killed by a well played dps pretty easy. You are way over estimating the value of our hots. If we get a good string of procs off our hots and are fighting melee and therefor able to use melee abilites to help proc upper hand then we can usually kill/outlast a single dps. However we are by far the easiest of the three classes to keep interupted. We have 1 heal onlly outside of hots and that 1 heal can be interupted with a 100 percent rate by most dps outside of BH/Mando. That is the only heal we have that can actually counter any good damage dealer. Hots and emergency medpack don't cut it unless we are kiting and using los. 3.Sc/Op have 3 cc a close range aoe mez, a melee stun, and a single target snare. They have 1 escape button and thats an in combat stealth that almost never works. Sorc/Sage have mez snare stun knockback out the wazoo, they have a fire and forget ground target aoe that heals min of 2x the targets of the scoundrel aoe and heals for 2x as much. They have a speed boost, they can pull other players in huttball, they have super absorb shields. 4. 2 Sorc/Sage can pretty much lock any dps down by simply both fireing rocks or chain lightning. 2x of that on a target makes them practically rooted with absolutely no way to counter it. 5. Sages wear cloth armor, that is why they have so many usefull tools. It is also why they get owned, not b/c they don't have good heals and cc.
  4. Yes I removed all mods on my gun and gloves before getting WH ones.
  5. Who knows what your even talking about.
  6. Oh yeah, I forgot to add that my energy use is crazy now. Not sure what that is about b/c the regen values appear to be the same.
  7. Scoundrel/Op healers are still pretty underpowered imo compared to the other two healers. The aoe heal changes while making the skill more usefull did not really help much. 1 the aoe heal takes a lot of energy to cast, 2, it is a melee range aoe, so you have to cast it into a pile of friendly for it to hit more than 1 person, 3, it heals for half of what the sage aoe heals for with a limit of 4 people. Having 3 stacks of upper hand is not much different than having 2. Triage is useless, it only makes dots less powerful now, it does not remove them and the heal part of the skill might as well not be there anymore. Scoundrels get 1 base heal, 1 straight heal that is not proc based. It can pretty much be interupted by 1 person indefinately. No other healing class is thus limited. Sure we have hots, but they are pretty paltry compared to actually getting the hp back all at one time. For some reason I have no mez immunity anymore, i can be mez over and over and over. The worst part of this is, if they mez me then they can then recast any cc on me and it will work. I tested this to make sure with a shadow. Out of about 50 cc casts I was immune to his stun once, and that was it... I don't know what is going on, but I get completely locked down. My resolve does absolutely nothing when it decides to trigger, and it normally won't even trigger untill I am either out of combat or dead. I have no clue what they did but I am completely broken atm and don't even want to log in b/c 2 people will kill me everytime just b/c their cc will never miss. I tested my cc on the shadow and his resolve seemed to work completely fine. Perhaps it is something I am wearing, I really can't figure it out heh.
  8. Yah i am not saying they don't exist I just have not been in any. Thats why I think it is probably some kind of bug.
  9. Damn son, you got me, I am pissed. You sir made me pissed, I am going to go rip off my head now b/c you made me so so so so ANGWRY!
  10. That is a lot of losses man. And I understand what not being able to finish a daily is like. I come from a very very badly populated rep server. I would lose 40 or more of 50 matches a day and most of the ones I won would not count b/c of some bug. I still however don't think you should get the same or near same rewards as you do for winning. Sorry but there needs to be an incentive to win. I had some of the best pvp matches I have had in 2 months yesterday b/c people were actually trying. Give everyone same rewards again and you just take that away. Maybe they will add cross server pops so that the servers with bad imp players and bad rep players can actually have a chance to play against each other. And the good players have a chance to play against non premade ****** mofos.
  11. Problem is you still lost. THeir premade was better than yours, it happens. 51 medals for losing was probably a good bit more than what most of your team mates got.
  12. I have yet to see any of these 0 matches. Either I am doing something right or there is a bug out there. Seems like most of you saying your getting all these zero's are in games where your team is outnumbered. Maybe there is a bug related to warzones not shutting down anymore. I was in maybe 2 matches rep on rep that we had less people but still came out of it wtih 40 medals. I don't know if I got valor/credits or whatever, I mainly look at coms since the patch. But I don't remember seeing any 0's and you would think I would notice something like that. Hopefully it is a bugged and it will get fixed. 0 of everything for being in a match seems excessive. Unless you just don't do anything.
  13. Recruit gear is not that bad, if you think it is than you are wrong. If you put 8 great players in recruit and 8 of the better bad players in war hero, the recruits are going to roll them. They understand how to play the game where as the other guys do not. It is just how it is bud. THe only problem with recruit is that you can not exchange enhancements, although there recruit pieces that have enhancements I wouldnt mind using in my battlemaster gear. Based on the stats of the gear, the gloves for example have crit/surge/expertise, those are perfect stats. My battlemaster gloves currently have a power/surge mod from columi in them. I know players on my server in battlemaster gear who are absolutely horrible players. 1 of them is in my guild. Guy is a terrible player, he refused to upgrade his gear untill he was a battlemaster. I would leave matches with him in them. He had 1100 hp...he was wearing lvl 41 green implants. not to mention blue lvl 35 chest. I sent him stuff in the mail to upgrade himself b/c I was tired of carrying him through matches. It got returned to me. You see I wrongly assumed it was his gear. But now he has full battlemaster and his stats per game have barely shown any improvement. last match he was in I did more damage than he did and I am a healer. Same class, but he is dps. This is just 1 example in a huge list of players on my server with the same mentality. Also every alt i have got to fifty has had a gear disadvantage but still managed to get top damage or medals or healing in a warzone on its first day of being fifty.
  14. Again. Recruit gear is awesome, go get some. You will probably be at a disadvantage to most people who have been pvp'n for months. But you will still be able to perform adequately. If not then it is not a gear issue. Every match is not a super pre made group you need to be super geared for.
  15. I am saying I would quit. If I was not getting a service that I pay for then I would not pay for it. Truth is there are a ton of servers out there that can barely manage 1 warzone match an hour and when it spawns it is underpopulated to 1 side. This is not a service people should be paying for. Bioware should of implemented a server merge when the populations on these servers started dwindling. The only other option is to make a new character on a server that actually has people on it. Atleast as far as I see it. GIving the entire game free stuff b/c there are server population imbalances is not the answer, and I hoped they learned their lesson. The 4 medal super rewards thing really ticked me off and I almost quit from it. IMO it felt like I woke up one day and the entire game was being exploited to give everyone pvp rank. I was the 2nd person on my side to get battlemaster on shadowlands. There was maybe 10 to 15 of us on republic when that patch hit. 2 days after patch there was triple that number. The game had not even been out 2 months and they decided to "give" away battlemaster rank. All you had to do was go into a wz and afk for five minutes while your team lost. In one day, I have seen a marked improvement to the amount of people actually trying to win matches. So yeah I am pretty damn happy with the patch. What I don't want is people who have population issues coming on to the servers and making it out to be unfair reward wise in pvp because they just don't have the population! A mismatched population match is not a rewards problem dangit. It is biowares problem for not addressing the imbalance on your server.
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