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ebado

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Everything posted by ebado

  1. I'm always on a team with seven other recruit or worse geared pugs against two fully min-maxed EWH premades using voice chat (and realistically, channeling Bastila's battle meditation). I'm a victim.
  2. Oh, now you got me to chime back in. Tricky. We were having an intelligent discussion. There are discussions about Elo ratings in here, the validity of valor of a matchmaking mechanics (hint: it's not valid) and many other things. And then you brought up a hypothetical about calling incomings that is exactly the same for a competent player in voice chat or ops chat, and many of us were dumb enough to respond to it. But hey, I'm delusional (not a personal attack by the way) because I don't think calling out incomings in ops chat negatively affects my gameplay more than calling it out in voice chat (hint, competent people in voice chat are typing it out, too). Or maybe I'm afraid to admit it that typing out a few keys is such arduous task that my gameplay is negatively affected because the internet is serious business. Poor me. If you want to have an intelligent discussion, don't bring up hypotheticals that don't illustrate your point and then get defensive when they are struck down. You mentioned earlier you are probably a terrible communicator. Maybe the problem is closer to home than you think. Cheers, and have a good day .
  3. It's not hard to understand. Again, nobody denies that coordination is an advantage. I'm just not sure why you brought up and insulted us over a scenario you created that didn't even illustrate your point. I'm done responding to you in any case. Cheers.
  4. Yeah, you did a bad job of getting your point across. You created a hypothetical situation about calling incomings that is functionally similar whether you are in voice chat or not (since any competent player in voice is calling out in both ops chat and voice chat when they need to). Then you got defensive when it was pointed out that such a situation isn't as dramatic or trying as you painted it. Multiple times. Nobody denies that coordination is an advantage. If that is your crusade, then I don't know what to tell you.
  5. Ah, moving the goalposts now. Nobody is denying coordiantion is helpful. However, you have presented that calling out for helping accurately and quickly without voice chat is somehow this massive hurdle that can't be climbed, and that we are delusional for thinking that we can (and do). If you want to address that, feel free. Given your posting history in this thread, I'm sure it will be fun.
  6. Are they out of stealth yet? If so, you already have grass typed up. You hit three keys: enter, 2, enter. "Grass 2." Are they still in stealth? Then you shouldn't be under any pressure to type to "grass 2 stealthers."
  7. Being able to hit three or less keys = delusional. Got it
  8. Booting up TOR to start my powertech, I think. I guess I'll pay for a species change later. Please address this.
  9. If that's the thought process you go through when guarding a node, your problems in warzones are probably closer to home than you think.
  10. I suppose they could offer a 1v8 option so you don't have to group for warzones.
  11. This really is the best suggestion ever.
  12. Help me, Eric Musco. You're my only hope.
  13. That would almost be a plausible idea except that you already have a way in the game to measure success in warzones without using a time-based mechanic that has absolutely nothing to do with success in warzones. It's called rating, and all you have to is adapt it to normal warzones and match based off that instead of guessing at valor, a level that means absolutely nothing beyond "I've farted around this much."
  14. I understood it perfectly. I was using your remark as another way to show how applying a time-based mechanic as a means to solve another issue (like class balance) doesn't make sense, just like it doesn't make sense for matchmaking.
  15. OK. Then let's use the valor example: balance classes according to valor. Sounds really dumb right? Barely makes sense? I guess you can see where I'm coming from. I'm not even sure it's the easiest. There's already a mechanic tracking ranked warzones and providing a rating in the game. Pretty simple to adapt that to normals. And it actually brings results into account, which, I know, is absolutely crazy.
  16. It might be easy but it's a pretty dumb way to do it. Using valor to bracket matches is using a time-based mechanic to solve performance or results-based concerns. It would seem more logical to use performance or results based mechanics to solve such concerns.
  17. All that does is make it more difficult to vote for the person that peeled for me the entire game, or the one I saw with an excellent CC to allow us to cap or whatever. That makes it worse. I'll never understand why people care so much about MVPs. They aren't a big deal and aren't meant to be a big deal.
  18. Just make normal level 50 warzones track like ranked does and match accordingly. I know some will want to scream about how terrible elitist evildoers would ostracize them if there was a rating for normal warzones, but that doesn't really matter.
  19. Any way they can keep them in would be fine for me. I'm getting to the point that I think I should just go ahead and create that Powertech I was saving for Cathar and get the armor now. Would really like an update.
  20. It's largely semantics, but most if not all of the Sith "Purebloods" in this game aren't purebloods, either, due to millennia of interbreeding, mostly with humans. Simply put, the Sith that we see in the game have diluted Sith features compared to the actual pureblood sith. The term Pureblood in this game is a bit of a misnomer and mostly applied to emphasize lineage more than genetic makeup. As for the OP, it can be reasonably assumed that most of the Sith traits are recessive. Even if you reject that assumption, two humans of SIth ancestry certainly carry diluted Sith genes at best. For those reasons, the likelihood of them producing a child that meets aesthetic guidelines to be considered pureblood is very low and likely impossible. On top of that, if the child's lineage is known, it will likely not be considered pureblood from a cultural standpoint anyway, since lineage is what matters most.
  21. I don't really like bumping things but it's been a few days.
  22. He did. He told you exactly what to do and you assumed he was talking about something else. Chat commands: http://www.swtor.com/de/community/showthread.php?t=46779 (Excerpted from the excellent larger game guide that everybody should read: http://www.swtor.com/community/showthread.php?t=612) I'd recommend reading the guide I linked above. Could probably answer some more questions you might have in the future.
  23. He's not talking about voice chat. He's talking about creating a custom chat channel in-game, which you can do right now.
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