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Dmiddiucw

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  1. These must be changed its far too long. please sort this asap!
  2. HI all, Just like to ask if we can have this achievement applied to characters which reached 5 prior to the Strongholds patch. Characters that i have recently leveled have been awarded 50 circular sings to represent their class however my other prw strongholds toons have not got this achievement and therefore don't have the signs . Here's hoping that you guys at Bioware sort this
  3. As it says, if you can could you let me know so I can message you in game. Thanks
  4. Eric thank you for this opportunity to have some good honest dialogue, Force Sprint needs to remove all movement impairing-effects and grants immunity to all movement-impairing effects for the duration. Overload should root up to X targets in its cone of fire and this should not be broken upon direct damage for 4 -6 seconds. Force Barrier this was a good idea but with the level of focusing going on towards sorcs it doesn't do the job. we need something that will allow us to cast/move and reduces incoming damage. So I would like to see the force barrier be changed to at the very least allow us to move and cast. I would find it acceptable to reduce the length from 10 seconds to 6 this might at least give us time to provide something meaningful to the pvp team. Lightning tree This tree has great burst but is too reliant on long cast times (Thundering blast) there should be either a way of reducing the cast time or adding a proc that when active allows for an instant TB. TB should also have its damage improved it is just not on the same par as other classes big hitters. I regularly get smashed in pvp for 8-9 k I get blown up by grenades from commandos in the region of 8-9k ravages for 8+ k by marauders the list goes on...... and that is in nearly full 67 gear. Best I can do with TB is 7.5k ish at a push. Most of the biggest hits I get are around that at the end of pvp match but if you look at other classes their biggest hits are much bigger ! Currently most melee classes have far more tools for gap closers than Sorcs do. We therefore need better ways of getting away/ slowing rooting targets. I would even consider having overload not break on damage this at least would give us a chance to do damage and keep the enemy at bay. So I guess removing the breaks on direct damage for overload would be a step in the right direction. We would still be interrupted etc but it would allow us to get away and do some damage. I also find it strange that after specking into the Lightning tree I still get a cool down on Force lightning just increase the force cost and reduce the cool down that would help hugely with our damage. I appreciate that this sounds like a lot but all I am asking for is more crowd control (which we should have being a weak armour caster) and a bit more utility on our defensive cool down. If you also couple that with a little more damage on TB and less cool down on Force Lightning it would make for a much better experience. I play pvp a lot on my sorc (Lightning)and assassin(Deception) and have played since Beta, I do more damage on my sorc (due to aoe and dots etc) but I enjoy much more the abilities and cool downs of the assassin in pvp. Most of the time in arenas I get focused down fast and I am extremely difficult for a healer to keep up so I feel like a bit of a liability whereas with other classes (assassin) I play I don't get that feeling. I love this game and I love the Sorc / Sin classes but I just get so tired of being the first target everyone goes for. People will say learn to play but if your playing against a team with half a brain once they have spotted you the experience changes from being one of contributing to the team to being a total liability. Many a match I get 2 Marauders jump straight to me hitting me with instant cast abilities, barrier goes up they waste time hitting it manage to get away and then straight away they both jump on me and it goes on being a cat and mouse game for the Lightening sorc. Basically I just want to see some kind of improvement in the quality of life for Sorcerers. Eric, if your reading this I am more than happy to discuss further but please, please don't let us down! No matter what happens I will continue to play a Sorc/Sin even if I have to go in with just a wooden stick! Just give us back our dignity (Brave heart music playing in the background)
  5. I have been playing a Sorc since Beta, at the start I played healer then Madness and now Lightening, Yes Sorcs are hard to play and require a lot more special awareness and skill I think that argument has been done to death. However when playing against other played in PVP we simply are at a disadvantage our burst damage for lightening takes to long in comparison to other classes and we can so easily be shut down. Our damage mitigation is very poor and lacks utility compared to other classes and there is nothing to balance or make up for this. Perhaps if we keep raging on these forums Bioware might finally do something about it. They have changed Pyros because they whined so lets keep up the pressure until they do something about it !
  6. There are now some very nice gear sets and people have mixed and matched to get the exact look they want. It would be superb to allow us to transform this gear into legacy gear so that we can share this look without having to remove tons of mods etc. We already have alot more legacy gear in the game so please allow us to make the choice. Sell legacy costume packs which we can apply to items.
  7. Thanks for all the ideas guys keep them comming. Bioware, if you are reading this, please give us a ranged spammable attack and a slight Boost to our DPS.
  8. Yep i have had this bug with TB AF and CD i wish they would fix it however they are probably recolouring another existing armour to flog in the cartel market rather than fixing class bugs.
  9. If you like playing PVP i would go assassin they totaly own in PVP however in terms of PVE i don't see assassin DPS in demand.
  10. Barrier still takes you out of combat ! your clearly missing my point. At the very least they could allow us to heal while in the bubble. As far as our DPS goes in PVP its madness all the way and PVE lightning just doesn't compare to other classes. Our class needs to have a spammable basic ranged attack and a better force barrier system.
  11. If you can fit it in then I don't see why not especially if it procs twice. Saying that I would priorities it over your other abilities.
  12. In comparison to other classes force barrier as the extra ability is in my opinion not that useful. Yes it can be used in PVE effectively and is useful to allow healers time to top you up but the single most negative factor is that you are unable to do anything while this is active. This may be fine in some situations however in PVP other classes stand around and simply wait until it is gone and then kill you. You are reliant on another healing you or the dps changing target. I would argue that there is nothing more attractive a target than a sorcerer and especially a sorcerer with low hp. Therefore in comparison with other classes additional skills I think we have been short changed and I am surprised that so many sorcerers out there are happy to accept this ? You only have to look at sabre reflect, electro net and phase shift to see that other classes have gained abilities that either slow, increase damage or allow fast movement and what do we get......... I assume that there are people out there that will swear blind I am talking rubbish and that this ability is fine however when you also consider that we are the most squishy class with the weaker dps I just don't feel that I want to sit back and accept this as our lot. Also Please continue to post reasonable changes and try to avoid childish silly comments asking for the earth. Thanks to all the posters who have given constructive ideas.
  13. I would like to see the following additions/ changes please post tour own....... Remove saber strike and make lightning strike a basic auto attack that we can spam. For dps Sorcerers having a meele auto attack is pointless. Also re think the shield, using the shield delays certain death and can sometimes save us however during this time we are out of the combat pointless tbh. Either allow us to cast and reduce the duration or give us phase shift. Thanks
  14. Bioware can we please he the schematics for the level 40 pvp armour that you can get from the vendor. I think they look cool and go well with Rakata (Sorcerer) gear. At the moment there is no research chance and no way to buy the plans that i am aware of . Thanks
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