I think anyone who tries the Jedi Consular will find out if they like the story or not within the first 10 levels. The story is consistent throughout, and is about helping others and finding diplomatic solutions whenever possible. As other posters have mentioned, that's not everyone's taste, but it's not as if you lose anything game wise for doing so either. I enjoyed the Consular's story quite a lot, especially the few times when angry NPCs come running and you say "We're here to talk" and they do accept it and put away their weapons. In many games the caster or healer starts out relatively weak and doesn't improve till late towards max level. Not so the sage. They have nice dps, lots of utilities, plus healing, and do very well throughout. At max level they have great survivability (PVE) and solo capabilities. However, playing them does require that one enjoys using cc skills and don't just rush into every group of mobs. They are easier to play than casters in other MMOs though. Also, the sage/Inquisitor skills are very similar to the sorcerer/wizard's skills in Warhammer Online. Minus the painful backlash damage and the instacast DoTs.