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Fried_Yohda

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Everything posted by Fried_Yohda

  1. To those saying add-ignore, you can't because you have no clue which user is the one trolling. The second the window pops up matching you with a group, they hit Leave so you get put back in the queue, and then they just rejoin the queue and get matched up with you again. This happens before anyone has a chance to hit Ready so you can see who the troll is.
  2. Can we get a 15-30 second cooldown for leaving the groupfinder queue once you've been matched with a group? The troll tactic is quite simple really: 1) Join groupfinder queue 2) wait until you're matched up and the readycheck timer begins 3) leave the queue and immediately rejoin 4) you're immediately matched with the same group, so just leave and rejoin again 5) rinse and repeat forever Honestly it just takes a few clicks and a matter of seconds to complete this cycle, and it just spams group members with the "a group member has declined" over and over again, since you're stuck with the same group and the same troll is in it.
  3. Is the mission CXP a significant amount compared to what it should be? For instance, Shots Fired is set to give me 55CXP (I have the legacy perks). What's the actual value supposed to be? If it's just a few CXP points difference then I'll keep playing. If it's a few hundred points difference then I'd rather hold off until it's fixed in the next few days.
  4. Thank you for this, and great work! The one thing that sticks out is under Arsenal Merc Section 3 > Utilities > Combination 1: "One possible swap could be in the Legendary Tier, where Trauma Stabilizers can be replaced with One Man Army." These don't exist for BH. I'm assuming you meant swap Trauma Regulators with Tag and Bag, but Trauma Regulators weren't in the build to begin with. Did you mean swap Battlefield Protocols with Tag and Bag?
  5. This is probably low priority, but are there any plans to further diversify alien NPCs? For example, currently every Deveronian NPC looks like Gault and every Houk NPC looks like Skadge. A bit of variety in genders and appearance would ease the repetition of questing where gangs are made up of these NPCs (such as White Maw on Hoth).
  6. Nope, I am type 2 and it I am still too big to squeeze through. So it hasn't been fixed in 1.1
  7. Vulkar Highway now has a website and forums. It's a bit barebones for now until we get an active community going, but go on and head over, advertise your guilds, meet new people, insult enemies, etc. http://www.vulkarhighway.net
  8. U.S. Vulkar Highway http://www.vulkarhighway.net Vulkar Highway forums are now live.
  9. Vulkar Highway is getting its official site/forums soon. Just gonna take a couple of days for the DNS to propagate and stuff to get installed, but it should be up by the end of the week. Stay Tuned!
  10. That's a perfect example of gamers thinking that they know it all because they play video games. An MMO isn't launched because 10 people got together and said "Let's make a game that only we think is fun." Before a game even gets green lit, lots of market research, segmentation, and full out design documents are pitched. Look at a game design document. For DOOM it was 50 pages long. You don't create a game blindly, you have to cover almost ALL of the mechanics on paper before even starting. That being said, this is an MMO and if you've ever worked in the industry you know that with MMOs it is impossible to make everyone happy and that it is impossible to take into consideration all the suggestions thrown on the forums. Furthermore, if you've worked in the industry you know that the forums are actually a small percentage of your playing population. The vast majority is busy playing the game instead of going to the forums. That doesn't mean that the forum community is to be ignored, but one of the jobs of a community manager is to take in all the information, suggestions, complaints, etc and pick out the important things and present those to the dev team. That's what they are paid to do, and they do it very well considering how much this game has changed since early beta. These threads of "change this or this game will die" or "all these things are ways this game can improve" might get looked at, but most suggestions fall on deaf ears for the entire reason that everyone has an opinion on how to make a game that THEY find enjoyable. The reality is that your suggestion does not take into consideration all the in-game and out of game effects it will have, such as how this change affects every class and every player, what resources are needed to make it happen, will it make the game enjoyable for everyone or just for a small group of people, and more. tl;dr every MMO has people that are paid to process and dissect information from all channels, not just the forums. The intricacies of developing, let alone maintaining a healthy MMO, are unknown to most gamers because they base their expertise on games based on how many games they've played and how many hours they've put in.
  11. This site is pretty useful as well: http://www.swtor-spy.com/datacrons/
  12. Off peak hours for MMOs are considered to be early morning to mid-afternoon. On peak is usually between 3pm until 11pm. This is because most people work or go to school during the day and server populations are lower. Just because this is a holiday weekend doesn't mean the generally accepted definition of on peak/off peak is changed.
  13. North Shore here (Glenview, Winnetka, Glencoe, Northbrook vicinity)
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