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Valorman

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Everything posted by Valorman

  1. I want to be on par with scoundrels and operatives, give us an 16% critical chance to shock discharge and maul (its funny thinking about the many ways bioware could screw this up like reducing the assassins critical strike damage to crackling blast)
  2. they have resistance for 3 seconds very small self healing and the rest just doesnt even matter really. but insane burst damage? HAHAHAHAAHAHAHA you got jokes kid ive got good gear im in pre level 50 warzones my shock critical hits with voltaic slash has never broken 3k, my discharge SOMETIMES breaks 3k and to get above 2k i have to wait for my 1/5 chance of a force critical hit and a 1 and a half minute cooldown to increase my critical chance by 60% NOT even a guaranteed crit
  3. and btw i know what you're thinking to reduce the critical strike damage of shock and discharge by 10% or some other small amount but no you cant do that because then it wouldnt do nearly as much damage as back blast (because shock and discharge do significantly less damage) sincerely an unsatisfied deception assassin that now has to respec into tanking (while wearing DPS gear) to actually do damage
  4. deception is basically all about increasing your critical strike damage but you have 1 ability that increases your critical chance and its on a minute and a half cooldown this is one of the main reasons deception assassins and infiltration shadows are a dead breed. Basically if you dont have recklessness or force potency ready to go then you are going to be outdamaged (unless you got biochem stims) this has been proven throughout the entire game infact look at every assassin pvp montage 99.9% of the time they have a stim or recklessness/force potency on which means if you dont then you are going to die really fast and now look at scoundrels and operatives they get a 16% bonus to their critical chance which is a good ability and the entire community know what the devs are thinking because it is better than deception we got to nerf it. I got another idea instead of making a class as bad as another, why dont you make other classes better namely assassins by giving them some kind of buff to their critical chance so they can do good damage without stims or recklessness
  5. this is the story of the death of my friends anyone else feeling nostalgic toward the days before swtor released? let me explain in further detail months before the game released swtor had the best community i could think of i used to go on for 4 hours a day roleplaying with people on my friends list it was awesome infact i think i would prefer it over playing the game right now nah i still like playing better. but anyway i use to roleplay all the time and talk to my friends on xat chats all the time my friends list on xat is in like the thousands i use to just chill with my homies. but then the forums started changing....... we couldnt post visitor messages to each other anymore this was really cutting the community off from each other me and my friends felt segregated but we still had private messages, there was a thin line keeping us all together and that line was EXTREMELY thin considering they were private messages this caused the end of roleplaying for me it changed even more........... then i couldnt even send private messages this effectively killed my friends list and the community for me this completely segregated me, when the game dropped i couldnt even meet up with my friends to get on the same server we couldnt even talk to each other so now everyone on my friends list i cant even talk to and they were my best buddies i just really miss the days before swtor dropped and there are some more people that feel the same way (i asked around on xat at least there are a few people there)
  6. i can vouch for that i have only killed a handful of operatives in my time as a guardian and believe me im good i do 400 K damage a game i know what im doing but those operatives pretty much destroy everyone
  7. uhhhhhhhhhhhhhh......... if you say operatives are underpowered you should not be playing this game i mean seriously almost 6 k damage in a single hit that is just ridiculous
  8. oh hell no ive been playing alot i do like half the quest and im a level 37 guardian i play warzones and do flashpoints all the time i have 6 days on the game seriously how do you get to level 50 in 3
  9. Jedi knights are the force version of troopers they are suppose to wear heavy armor but only Jedi guardians can wear heavy armor while the damage version can only wear medium my question is how come both the tanking version and the damage versions of troopers can both wear heavy armor but the force mirror of that class cannot? same thing with marauder all bounty hunter AC's can wear heavy but them only juggernauts can get heavy
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