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Valorman

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Everything posted by Valorman

  1. if you cant beat the dude without having him do nothing for 4 seconds, if you legit need him to let you take a couple free shots at him for you to win then both of you should just open your disk trays break your game and walk away from the computer
  2. ........... your rotation is completely wrong force leap blade rush precision slash blade storm then master strike that should do pretty much kill him if not then he should be at 30% health in which case use a dispatch to kill em I take a **** on people in pvp with combat all the time i do 300k per match and have no problem with focus generation. With the abilities every time i activate cloak of pain i get 1 focus every 3 seconds, 1 focus every 6 seconds if you really run out of focus you're just playing it wrong and to the guy who said carnage is squishy we get a 30% damage reduction to AOE's which means Focus specced sentinels are going to get a severely large damage decrease when using force sweep on us
  3. first off shadows are only immune to force and tech attacks for 3-5 seconds it does not remove dots or anything at all, vanish is on a 3 minute cooldown you have the same stun what the hell are you complaining about thats only if he has 30 stacks of centering valorous call is on an extended cooldown too 3 minutes without charge then melee classes would have no hope of anything we would get nuked while trying to get to you ill give you vanish that choke also stuns us during the duration just so you know if he has a root so he can actually get to you since master strike was useless before every other class has either heavy armor or some other form of these abilities you guys get heals an instant heal for a moderate amount a ******* bubble shield in which i cant do damage to you, if i break that bubble shield i get stunned never mind numerous slows a knockback that roots me for 3 seconds and that instant whirlwind along with electrocute and heres some more proof you're playing wrong and should stop doing pvp
  4. if you dont want a squishy sentinel play watchman i soloed a flashpoint boss once where it took 4 people to kill the boss it took me 1
  5. carnage and rage are pvp specs just so you know
  6. Valorman

    1.4 stuns

    please explain how am i suppose to swing my glowsticks while you are out of the 4 meter range shooting and kiting me
  7. i was actually reading all this with a serious face but i legit fell out of my chair laughing at this
  8. Valorman

    1.4 stuns

    the 4.5 second window isnt long enough to get off blade storm because a knockback is usually accompanied by a slow
  9. Valorman

    1.4 stuns

    y would you need a 2nd knockback? you already have 1 and btw stuns are better than knockbacks because i cant force charge you during a stun
  10. Valorman

    1.4 stuns

    what are you talking about? they didnt take any knockbacks away infact they increased the range of them if you're talking about rocket punch they turned that into a stun which is going to make melee classes even easier to kite
  11. Valorman

    1.4 stuns

    ravage is uninterruptable and with carnage it immobilizes them, it doesnt mean they cant knock us back or stun us or any of the other stuff
  12. Valorman

    1.4 stuns

    I can just imagine what the changes to the resolve system, knockbacks and other things are going to do to my marauder pre 1.4 force charge< ravage< get knocked back instantly after the force charge AW COME ON THATS BULL 1.4 force charge< ravage< get stunned what the hell man ????? deadly throw root< gore (4.5 seconds of 100% armor penetration)< 15 meter knockback RAAAAAAAAGGGH and i can just imagine what huttball is going to be like stun (wait it out)< another stun (use unleash)< a slow< another slow< die in the fire trap< F THIS GAME
  13. that guy is just amazing then but i have seen people do 700 and 600k in warzones but 800k? ive seen that once with a juggernaut who kept smashing everyone in the area btw what was this sentinels spec?
  14. Valorman

    Nerf Marauder

    LOL i laughed so hard they got nerfed because everyone could beat a maurader because of the patch now mauraders can actually contend against other players in PVP and if you bring in a picture of level 50 pvp that is invalid because everyone knows that the only OP classes in 50 pvp are the classes that have war hero gear on facing a recruit
  15. one reduces damage by 20%, one is a 50% bonus to melee and ranged defense and 25% force and tech damage decrease (which is shared by our juggernaut brothers) and one spends half your health to become invincible for 4-5 seconds after which YOU ARE GOING TO DIE mauraders need these so they dont get their butts kicked by everyone and besides everyone has defensive cooldowns like us, troopers have a 25% reduction to all damage on a shorter cooldown than saber ward, assassins and shadows have a potential 5 second immunity to force and tech attacks along with a 50% bonus to melee and ranged defenses (shorter cooldown than saber ward too) and snipers dont even get me started those absorb barriers block everything
  16. The sacking of coruscant looked awesome in a trailer, so awesome many people couldnt stop watching it over and over (infact i watched it 3x) so then i thought why did bioware waste this golden oppurtunity for an operation just imagine 8 or 16 infamous imperials storming a jedi temple on Telos (lets just say in the 300 years it became an actual jedi temple, and since Atris stored many sith holocrons one of which could be of great importance, you would have to do the most daring thing of your career, assault a jedi temple.wouldnt that be a better op than storming a hutts palace? and for the republic maybe they have to retake the temple from the imperial and sith guards (after the intial attackers were rotated out) say like the holocrons there were of great importance and must be studied to learn the weaknesses of the sith come on you know you guys want to storm a jedi temple
  17. if theyre in DPS gear and getting more protection that a war hero tank its something you are doing wrong then maybe you're out of tanking range or the fact that you guard healers who are away from the fight, maybe its who you're guarding can you give us a sample of your gameplay?
  18. wut??? you know carnage and rage are the pvp specs right???
  19. then you must have never been hit with an 6.5k tracer missile have you? anyway you can move away from ravage unless they're carnage specced in any case YOU ARE GOING TO GET SOME DAMAGE but after that he has nothing much except slash and a somewhat effective force scream
  20. Pre 1.2 player #1: man marauders are so underpowered player #2: yeah man i never want to play as these guys player #3: i pity the fool who chose marauder as his AC 1.2 patch, makes ravage uninterruptable and a 15% boost of damage player #1: man i hate playing against marauders they're so OP player #2: those guys are completely untouchable player #3: these classes are unbelievable player #4: that maurader gave me cancer the only logical answer is that If your enemy was beaten badly last week and very little has changed about him and he comes and BEATS YOU DOWN this week then your enemy has clearly bested you in a matter of skill if you so happen to disagree and say that marauders are always "at the top of the leaderboards" and deal "incredible burst damage" please bring in some video evidence of you playing against a marauder and F.Y.I. your argument is completely invalid if that marauder has stims and war hero gear on if you're wondering why im asking for video evidence is because I have no hope in the community's credibility after this post
  21. Valorman

    Mar/Sents

    you sir are a visionary for this entire thread
  22. Valorman

    Mar/Sents

    ............... just no IF FOUR PEOPLE SHOOT AT YOU AT ONCE, YOU WILL DIE!!!!!!!!!!!!!!!!!!!!!!!
  23. Valorman

    Mar/Sents

    how does a truck even catch up with a motorcycle????
  24. Valorman

    Mar/Sents

    funny how before 1.2 everyone was complaining we are underpowered nothing has changed at all to mauraders except ravage got better because everyone kept running away, interrupting and knocking us back, leaving ravage on a really long cooldown. If your opponent was weak a week ago and almost very little has changed about him and he somehow manages to destroy you the next time you face him, the only logical explanation is that you sir have gotten worse or your opponent has gotten alot better
  25. Valorman

    Mar/Sents

    1st of all ravage never hits for 15k seconds of all i never seen a smash hit for over 6k (this was on a level 10 jedi no expertise sage with 40% armor reduction while the maurader was a fully geared battlemaster with lots of expertise and relics) and that smash only does good damage if you spec into rage. the rest of our abilties hitting for 5k? ive never seen a pre level 40 maurader hit for over 2.3k because in all trees we have specifically one ability that could even break 2.5k (excluding ravage) all of our other abilities dont do much damage except for vicious throw which is a killing move. when i was level 23 i did around 100,000 damage in warzones pretty low compared to everyone else. but if you look at the numbers in warzones we actually do around the same damage as everyone else like someone said before the only people complaining are the people who dont know how to counter them. Our class is squishy without our cooldowns infact in warzones i get bursted down by snipers, mercenaries and powertechs these classes do LOADS of damage they have incredible burst capability, as you know mauraders are played by only extremely good people nowadays who know how to manage all of their cooldowns so if you got beat its not because of the class its because they're just better than you
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