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vanevok

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  1. I'm OK with any companion being highlighted, especially those romeance-able. So far I've gone thru all republic side storylines plus the Agent, and I'm about to begin Alderaan on Sith Warior. Trooper: of all the Havoc members, I've found Aric most interesting, and M1-4X most hilarious in his ultrapatriotism. Elara Dorne was kinda too "rules above all" for my liking and Tanno Vik downright not fitting. I guess I share many viepoints of Aric myself... Yuun is just ... alien. Smuggler: Corso is ok as a co-pilot, but it is in the romance side where he shines if you happen to be female. Bowdaar is a Wookie, and that is about all about him. Risha is great , multifaceted character, and her romance is nice too. Akaavi is somewhat dull to me, but if you like our romance armored, head on her side, but watch out for possible catfights over you... Guss is funniest crew member out there. I've spent most of the later storyline hanging out with him and trolling enemy NPCs. Knight: T7 is better Jedi than my character! but of course not exactly a romance material... On the other hand Kira is highly unorthodox for a Jedi - and very fun to run around with if you like her sharp wit. Doc is fun too, especially when you get to know his REAL name. Sgt.Rusk is so bland I barely remember him. Lord Scourge is quite interesting in his Sith ways, but unless youre total darksider you'll end up clashing with him often. Consular: Qyuzen is very interesting with his alien hunter code and honorable view of the world. I ended up respecting him much. Tharan is total tech-otaku, down to his relationship with Holiday. Zenith is quite a hitman in his mentality of no holds barred guerilla sniper, but definitely oce you gain his trust it gets better. Iresso is coll nice soldier, and definitely has one of better backstories. Nadia finally is a bit naive, but her dedication to you makes her a really sweet romance. Agent: Kaliyo is a bombshell, love her or hate - you cant ignore. I personally ended likeing her extremely well. Vector seemed a little bland to me, but his diplomatic ways are perfect counterbalance if you dont like Kaliyo's explosive ways. I spent much of the later game with Lokin because his healing effectivenes matched his cold analytical mindset similar to that of of my agent, with only occasional softness of her lightside making him a bit unsettled. Ensign Temple was not far from my character - imperial loyalist with conscience. I practically never went out with SCORPIO as she was just a bit too machinelike for my taste. Sith Warrior (until lvl 25 so far): Vette is second coming of Mission Vao, from the very start amusing and likeable. As for Quinn, I found teasing him with flirting extreme fun (my SW is female), and expect it to develop into great romance.
  2. Back from the classic KOTOR: Kashyyk and Dantooine. I wonder how Wookies of Rwokorro are faring? How the settlers on Dantooine are doing?
  3. ok... 1.Kenobi - he defeats both Anakin and Grievous, and forfeited the match with Vader to save Luke - and is practical enough to use blaster when needed 2.Windu - he would have defeated Palpatine if not for Anakin's intervention. 3.post episode VI Luke - he defeats Vader (although he was past his prime at the moment) 4.episode III Anakin/Vader - has defeated Dooku, and multiple Jedi as Vader 5.Dooku - goes without a scratch from Kenobi AND Anakin in episode II not listed Yoda and Palpatine as they are more force-users than swordsmen (while being capable ones definitely)
  4. While I am concerned some races and abilities will seem out of place (sith pureblood as any republic class is quite outlandish, force choke on lightside jedi almost silly) I think giving us more freedom with our characters is good. But all actions should have consequences and for example force choke should impose DS points. Not too much, just enough so we dont see LS characters spam it. It would also allow DS characters to quickly descend into darkness. As Yoda said, quicker, more easy to summon DS is... While traditionally red color crystals were associated with dark side, that was usually due to Sith warriors using them to make intimidating look - fear was traditionally their weapon. I have no problem with colors being available to all fractions and characters. I am very much interested how unlocks due to level, story chapter and companion quests will interlock with legacy levels - will there be legacy level X be needed for a bonus Y to be active after being unlocked? or some features will be unlocked by level or chapter achieved, and other by legacy level achieved? Legacy weapons are most interesting idea for me, having a good quality blaster barrel or hilt quickened xp for me greatly in adventures so far, and getting some gear designed specifically for quickly developing alt would be a great thing for me. Money sinks are pretty much "meh" for me, I was never a great enterpreneur, and as long as I was able to train all available skills and buy occasional better weapon or upgrade for weapon I was fine, even sometimes skipping gathering nodes to get quest xp faster. I have no doubt that enterpising player can amass great wealth especially if he gathers everything he runs across and doesnt craft at all. When it comes to crafting, it would be really good to have skills other than biochem and cybertech to have good endgame uses. That should also make people diversify their skills on alts, which would mean more interesting stuff available on the galactic market.
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