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Solarmind

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Everything posted by Solarmind

  1. Nonsense. MMO is just an indicator that a server can handle many people on-line at once. (Fun fact, 'many' = ~100 ppl. during the time this term have been introduced. ) Nothing more. And nothing said the one should interact with the other players at any level. SWtOR always was and is a single-player game, brought on-line by mistake. The developers did everything to make grouping the worst gaming experience you could ever have. You can't start on the same planet. You'll have to constantly drop-and-reform a group if you need to take/turn in quests (or repeat it several times for every member of the group while monitoring who was the first to enter the instanced area — because only the owner would be able to get/turi in quests), run to the different areas with the different clases, etc, etc, etc. It's a nightmare ! No wonder there are a lot of solo-players around. You can't force us to group, the game itself is agains it.
  2. I hope you'll do something with the materials' storage. The idead is good. Very good indeed. But the realisation. The long list is the worst you could possibly do ! For now I've got everything in the bank, in a Type×Grade table. A long list is a huge step down. At least, look at how it was done in the Guild Wars 2 and make something similar. Pretty plese ?
  3. If I want to be flooded by the tons of useless items, I'd rather go and play Diablo 3 or any similar H&S RPG game. Not some MMORPG. Why did you think such gear system would be good for this kind of game I wonder ? Form the other hand… There is no tons of loot ! All the generic enemy in the flashpoints rarely had something other than credits. While the flashpoint's bosses gave some tactical items that suited noone in the group. So, what we supposed to do with that huge RNG + amplifiers we've got on the gear now and no loot ?
  4. It's quite easy and widely used in all the different Hack and Slash Diablo-like RPGs. It's not suitable for a WoW-alike MMORPG though.
  5. I was almost without HP all the time and got myself killed for several times while doing heroics on Dromund Kaas ! That is definitely NOT a place I would expect the 75 level character can be killed.
  6. I know everything supppose to be about the loot on this phase, but… What did you do to the poor Sorcerers this time ?! They've had a joke of the damage already, and now you took what was left of our survivability away too ? I was trying to do heroics on Dromund Kaas, Dromund Kaas (!!!) for God's sake, and got myself killed for several times ! +5 levels, brand new items… what for ? OK, the levels synch. system reduced me to the 18 lvl, but still, I shouldn't be weaker than I'm on live. And should I really mention I didnt use the new Volt Rush skill even once ? Actually, nobody uses it ! Even some non-combat skill would be better than this nonsense. KotET Chapter 9, for example, has several interesting Phase Jump/Teleport skills. At the very least you should take the Volt Rush's set bonus/tactical item and build it into the talents/skill itself.
  7. Empire/70 There is no way you can solo Heroics. It's kind of OK for H4 but not for H2 ? And the main point is rewards ! If those half-destroyed stone fences and local baobab trees are everything the reputation vendor can offer, then why bother ?
  8. 1) Toxic Haze no longer requires a Tactical Advantage. 2) Replace Stim Boost effect with some sort of movement speed boosting effect, similar to the Force Speed.
  9. 1) Phantom Stride works as Force Charge. (Or, at least, has a smaller cooldown). 2) Force Speed lasts twice as long. 3) Give us back the Phase Walk ability.
  10. 1) Death field stays on the ground for x sec. dealing damage and spreading DoTs for everyone enter it's area of effect. 2) Phantom Stride works as Force Charge. (Or, at least, has a smaller cooldown). 3) Force Speed lasts twice as long. 4) Phase Walk is baaaack !
  11. 1) Force Storm procs Lightning Storm without the 10 sec. cooldown. 2) Force Speed lasts twice as long. 3) Ability to freely mark the location for the Phase Walk, in some radius around the character.
  12. No. They will try. Players, who already got them, got them. Don't try to mention them, they don't belong in here. It's the players without these rewards we are talking about.
  13. Let's not pay attention to some greedy players that hold their rewards as if they make them somehow unique and bring back all of the previous rewards ! Plus the Dark vs. Light event.
  14. Each of the Raid Bosses (starting around the 3rd one, but you have to kill everything before him ) have a chance to drop one piece of a set gear. And after that, you have to pray for the raid leader to give it to you and not to his girlfriend. And then the new patch with the new raid arrive and everyone rush to farm it. If you are unlucky, you may never ever get a complete set. Also… guys… can I have your stuff ?
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