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Slovic

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  1. It was easy actually. (didn't use the 20 min cd) Put up guard on Kira, send her in. (all 4 strong mobs were clustered like a regular pack) Charge and use awe (6 sec aoe cc) continue to focus the main target down. Use pommel and opportune strike (the pve only abilities) on the main target. Awe broke and the main target died at around the same time. Use freezing force and then force stasis a mob, force push the other away, and focus down the second target and pop saber ward. Finish the rest of the mobs off while using cooldowns and medpack. Really wasn't that hard. Now that I think of it I could have just freezing force kited them all around while Kira killed them all. Now I can see this being hard if you are bad or a different class. I know on my gunslinger packs of strong mobs were rough but not unbeatable.
  2. Hmm, that's funny because yesterday I killed 4 lvl 47 strong mobs at once on my 46 guardian on Corellia. Granted I had to use cooldowns and a medpack but I still did it. This is with Kira too. (Melee dps companion) Helps if you keep your gear up to date and your companions. I'm in full orange gear with lvl 44+ mods, Kira is in full orange gear and 40+ mods.
  3. Myself (Jedi Guardian) and a empire player he was a sorc had this happen to us. I just use forcepush to push him up onto one of the angle parts on the back of the sandcrawler. He mounted up and stood in front of me and jumped up and down. If you time the forcepush just right when he was at the highest point when jumping up on his mount it pushed him at a high angle towards the sandcrawler and I just force leaped to him. Took about 5 mins of trying, wasn't to hard.
  4. Slovic

    Is BM worth it?

    Honestly most of the stats on BM gear suck. Most of the pve gear has more health, dps stats (or healing / tank) and usually more useful set bonuses. I plan on going half and half. Get just enough pvp gear for ~8-10% expertise and just stack on the pve gear.
  5. Not to mention the utility sorc's have WHILE having similar mobile dps as other classes. If you tab dot as assault or dirty fighting you will run out of resources on the 2nd person. Then you will be in the "bad regen" zone. Correctly me if I am wrong... sorc's don't have a "bad regen" zone do they?
  6. True Guardians have amazing interrupts, but to have all of those you lose damage. Sorc's dont. Guardians/Sents can be kited into oblivion. Sinpers, ops, mercs, pyros, maras, sins, all do the similar damage to hybrid sorc's. Without the survivability, utility, mobility sorc's have.
  7. Side A: Sorc / Sage hybrid is overpowered because it has to many tools on top of good survivability and respectable damage with out any negatives of all that utility and and respectable damage. This is really obvious when you compare sorc/sage hybrid spec to the other ranged dps. Side B: Trying to defend all of the utility, damage, survivability hybrid sorc/sages have because they are scared of the nerf bat. Side C: People calling the OP bad, mara's OP, and overall general trolling.
  8. Any class can get focused. I would argue sorc's have a better chance at surviving because of bubble and sprint. Commando/gunslingers have a mobility spec but its not even close to the damage of a hybrid sorc, on top of all the utility sorcs have over commandos/gunslingers. Why do people think they need to be compensated for a nerf? If they got compensated they we would be back to square one again. Oh you mean like gunslingers?
  9. What are you talking about? Its very easy to perma-slow any melee as a sorc. On top of all of the various cc's, stuns, knockbacks, 150% sprint, heals, and bubble. All of this while keeping them doted and kiting them around. Guess what other ranged dps (commando /gunslinger) get. Knockbacks all on longer cooldowns, 0 reliable slows, poor survivability, and they have to stop and cast to do any meaningful damage.
  10. Welcome to every other ranged dps. Except every other ranged dps does not have the utility, healing, interrupts, survivability, mobility, and cc that sorc/sages get to enjoy currently. Yes I have a 50 commando and 50 gunslinger both are not even close to being as good as a sorc/sage. You can argue commandos but they are very easy to shut down and and you can just sit on them making them completely useless.
  11. So after reading this entire thread for the past hour or so (because I found it quite interesting) I still have yet to see anyone offer a reason not to play a sorc/sage in pvp. Seriously, every class and their respective AC's have a plethora of problems, bugs, and overall issues with pvp. Then you take a look at sages/sorcs and I cannot find anything near the issues other classes are having. There really is no reason not to play one. Honestly I would play one right now if there wasn't a plague of them everywhere. Its getting so bad now that the majority of warzones I play have 5+ sages/sorcs and the others are usually commandos/mercs. Just look at the OP, I really do not see a disadvantage for any of these utilities/cc/burst/mobility that sages/sorcs seem to get over nearly every other class. Sure they use light armor but that doesn't matter because the vast majority of abilities bypass armor anyways and the abilities that do get affected by armor generally have talents that allow them to bypass 60-80% of armor anyways. The only way I see this getting fixed is the removal of hybrid specs or a serious revamp of sage/sorc trees. To the op: You forgot to mention they also have a 30m interrupt.
  12. I have everything keybound. I use a Razer Naga so I have more than enough keybinds for everything. I find that it makes a huge difference. The only downside is it took me a good week to learn how to use the Razer Naga without hesitation. Even now I still hesitate sometimes. Now I'm only 31 but I'll post my keybinds. On my gunslinger everything is filled, but I assume once I hit 50 on this guy I'll have about the same amount of keybinds. Keyboard Binds + Mouse 5, Mouse 4 ------------------------------------------------- Bottom Center 1: Strike 2: Sundering Strike 3: Slash 4: Master Strike 5: Shift + Q: Force Sweep Q: Riposte E: Blade Storm Shift + E: Hilt Strike Mouse 5: Shift + Mouse 5: `: Force kick ------------------------------------------------- Top Center Shift + 1: Force Leap Shift + 2: Shift + 3: Force Stasis Shift + 4: Force Push F1: Saber Ward F2: Warding Call F3: Enure F: Freezing Force Mouse 4: Shift + Mouse 4: X: Resolute Shift + X: Combat Focus Naga binds (which is pretty much the keypad 0 through +) ------------------------------------------------- Right 1: Guard 2: Taunt 3: Challenging Call 4: Pommel Strike 5: 6: 7: 8: Force Might 9: Introspection 0: -: +: Mount Shift Naga modifiers (Shift + keypad) ------------------------------------------------- Left End: Medpac Down Arrow: Hutt Ball Page Down: Shii-Cho Form Left Arrow: Soresu Form Clear: Right Arrow: Sprint Home: Up Arrow: Page Up: Insert: Call on the Force Shift + -: Emergency Fleet Pass Shift + +: Quick Travel ------------------------------------------------- Companion Ctrl + 1 Attack Ctrl + 2 Passive These are the only ones I really use for my companion.
  13. Currently lvl 25 and I'm not having any dps issues whatsoever. Just keep Kira geared and you are good to go. I'm currently full defense speced and I kill stuff just as fast as my commando and gunslinger when they were at 25 (both are 50 now) and I can easily solo any elite / champion mob my level with out any issues. I actually have died far less than both my commando and gunslinger.
  14. What is being done to make all of the other crew skills more viable for endgame?
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