Before 2.0 i used this skill tree http://db.darthhater.com/skill_calc/bounty_hunter/powertech/#::f20e4f2e12fefe2fef9ef3 With this build and combustible gas cylinder your flame burst gained nice dot , slow and and all tech +3% crit . The only problem i ever had was flamethrower - it was main hard hit skill -but you had to aim it , your target had to be in 10 m range [ 70 % + 50 % + 30 %slow helps- you always had 1 slow on target with this ] but despite the fact that you could use hydraulic overrides to get immunity to knockback you always get cc . After 2.0 changes that killed this build are -prototype weapon systems [ no longer +30 % on crit in flamer burst - main hit skill ] -you are forced to use high energy gas cylinder [ that was nerf in prototype cylinder [from 3% to 1% ] -flamethrower is now less effective due to fact that moust calsses got slow / snares breaker now and they can just run around or behind you not to mention cc and that you must have hydraulic overrides or you get knockback. My requests ; - give us back old prototype weapon systems [ in lve 55 crit chance is low anyway but still -buff prototype cylinder for high energy gas cylinder [ not necessary dmg but somethin ] - change flame thrower : - all below req prototype flame thrower skill * when using it with high explosive fuel immu to stun or * when using it with high explosive fuel channel faster like in flame engine or *when using it with high explosive fuel all affected targets are snared