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  1. Btw . If the team decides to make ,, Basilisk war droid '' - its flourish could be switching between walking and hovering . Unless they will add flying mount .
  2. Its standard imperial balster but without all the unnecessary attachments like in Trainee’s Blaster Pistol* .
  3. Point is brust laser cannon score hit on close target [ target < 500 m ] while other 2 just cant do a single hit on exact same distance.
  4. Ships that im using 90 % of the time are S-12 Blac bolt and S-13 Sting . Was doing some tests with ligt laser cannon , quad laser cannon and brust laser cannon . It seams than when on collision course with enemy ship on distance 300 m or bellow only cannon that hits is BRUST LSER CANNON [ each or 1 on 2 hits the target ] .Other cannons seams to get through enemy [ and those gus fire like X 3 faster than brust and still no hit ] . Havent testeed other guns but if any 1 can share their experience.
  5. Prototype Cylinder Ventilation has been redesigned: While High Energy Gas Cylinder is active, players will vent 1/2 heat every 1.5 seconds. Does not wrok still got old +1% in/el dmg
  6. Before 2.0 i used this skill tree http://db.darthhater.com/skill_calc/bounty_hunter/powertech/#::f20e4f2e12fefe2fef9ef3 With this build and combustible gas cylinder your flame burst gained nice dot , slow and and all tech +3% crit . The only problem i ever had was flamethrower - it was main hard hit skill -but you had to aim it , your target had to be in 10 m range [ 70 % + 50 % + 30 %slow helps- you always had 1 slow on target with this ] but despite the fact that you could use hydraulic overrides to get immunity to knockback you always get cc . After 2.0 changes that killed this build are -prototype weapon systems [ no longer +30 % on crit in flamer burst - main hit skill ] -you are forced to use high energy gas cylinder [ that was nerf in prototype cylinder [from 3% to 1% ] -flamethrower is now less effective due to fact that moust calsses got slow / snares breaker now and they can just run around or behind you not to mention cc and that you must have hydraulic overrides or you get knockback. My requests ; - give us back old prototype weapon systems [ in lve 55 crit chance is low anyway but still -buff prototype cylinder for high energy gas cylinder [ not necessary dmg but somethin ] - change flame thrower : - all below req prototype flame thrower skill * when using it with high explosive fuel immu to stun or * when using it with high explosive fuel channel faster like in flame engine or *when using it with high explosive fuel all affected targets are snared
  7. Would really like to get an option that would allow your chracter to play whole class story again , and companion conversations. Without rewards ofc .
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