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Rafaelis

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  • Location
    Denmark
  • Homepage
    http://www.danielfruelund.com
  • Interests
    photography, writing, reading and movies.
  • Occupation
    Illustration
  1. I watched the Youtube video where people do that. Looks fun. The only problems with this "solution" are the following: 1. We don't all have friends with push or pull power. 2. The time it takes to round up a crew of people to do the kind of stuff they do in the youtube videos, may just as well be spent waiting for the balloon. I was fortunate enough to do the Coruscant Endurance datacron with a Jedi Shadow. It was a breeze. She had Force Pull. I had Force Leap. Between the two of us, I doubt any datacron would be a problem.
  2. I'm not sure many people would play this game if the devs behaved like smug little obnoxious 4chan punks.
  3. I have met lots of players who gave up trying for a datacron. One guy fell after riding the Jawa Balloon (and after having waited for it for 35 minutes), and he never came back. I can't blame him for that, although I myself quite enjoyed doing the sandcrawler datacron quest. I can't say I would have tried it a second time had I failed, though. I met another guy who was on his second day trying to complete a jump between some boxes and a pipe going along a wall. A jump I did in my first try. My issue with the way some of the datacron puzzles are designed, is not so much that they are hard (many of them are painlessly easy). I don't mind difficulty, if that difficulty is based on skill or strategy. But the way some of these datacrons are placed, you are not so much challenged by the environment as by the game mechanics. Obviously the game mechanics were not designed for precision. It's not like you can grab on to things, pull yourself up or save yourself in mid flight when jumping. The jumping mechanic itself is very primitive, and tons of things can go wrong when you try to make precision jumps, because surfaces, like walls, and level variations define how your jump turns out. It's not something you can master through practice, but something you have to deal with in each new environment; depending on how a pipe is placed in relation to the next surface you have to land on, and if there's enough space for you avatar to make a leap etc etc. It all comes down to how you position your avatar, how you aim your mouse, how fast you click W after pressing space or not and sometimes to pure chance. In short, you are fighting the game mechanics and your keyboard instead of figuring out the puzzle. That's the kind of stuff you see game critics mention in reviews. It's the kind of stuff that usually drags down on how well a game is recieved. Playing Assassins Creed II with keyboard and mouse comes to mind (some of the worst porting ever done in a major title). So it's not so unreasonable to complain about it, eventhough we have to suffer the usual "L2p" responses. I know that many give up on datacrons because they are annoyed with how game controls act like a hindrance to solving a puzzle. I don't think anyone wants the datacrons to be nerfed. Or the puzzles to be easier. We just want the difficulty to match the tools we are stuck with. My Jedi Sentinel can Force Leap 200 meters through the air and hit an enemy square in the face with her lightsaber, which she can throw like a boomerang and catch again. She can fight with two lightsabers at once, and do all sorts of acrobatics and tricks. But for some reason she finds it extraordinarily difficult jumping 5 feet between two plane surfaces. Yoda would be most disappointed. He didn't say "Do, or Do not - or try 50 times!".
  4. If all you have to say boils down to "L2p", don't bother saying it. First of all it makes you sound like a self-satisfied douchebag, and secondly it's useless to those who have actual issues they want to solve.
  5. Is a black set of Jedi robes too much to ask for? Luke wears black in Return of the Jedi. Anakin wears black in the prequels. There are black robes in the original KOTOR games. What's the problem? What would be even better is a customization feature, where we can color our own armor/speeders/spaceship and change hairstyles/skins and so on.
  6. Have any of you actually tried doing this with the smallest female avatar? I have been playing video games since the 1980s, and I'm telling you they are hard.
  7. So far the only datacron I haven't been able to get is the Strength one on Nar Shaddaa. Either my avatar is too small or I suddenly lost all sense of keyboard skills, because I kept falling no matter how I timed it, where I jumped from and with sprint on and off. After 20-30 tries, I just don't think it's worth it anymore.
  8. I'm happy for you that you are so AWESOME and know how to control your avatar, because the rest of us proles obviously don't. Thank you for your sage advice.
  9. The hell it does. I'm level 42. I have gotten all the datacrons so far, and it still takes me 20-30 tries for the idiotic jumping ones, like Strength +3 on Nar Shaddaa. I wouldn't mind so much, if it wasn't because the controls just don't work for jumping puzzles like these. It's infuriating. And there are no golden rules. Some jumps you need the speed off, some jumps you need it on. Some jumps you'll fail if you are an inch too far to the left or right. I'm starting to simply skip the ones where one fall means I have to do it all over again from the beginning. I don't have the time or patience for that crap.
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