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Wilde_Night

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Everything posted by Wilde_Night

  1. I'm a little disappointed in the selection of possible romances for some of the classes. I'd much rather romance Talos Drellik or even Khem Val (my morose monster) over the cheesiness of Andronikos. But, I feel if I don't do the romance questline I'll miss out on something.
  2. Actually, as far was we know, all the charcaters you used as an example only understood the language and never actually spoke it.
  3. Waiting list as well. Which is amusing to me - only because me and 3 of my fellow guild leaders all live 2 to 5 hours from Austin. Oh well, next time maybe we'll b able to represent the roleplaying community.
  4. 10 years ago, WoW wasn't available to the general masses. 2012 - 2004 = 8.
  5. Server: Begeren Colony Faction: Imperial Community: Friendly and Mature, if sometimes quiet. General chat: I've not seen much trolling since leaving the starter planets and general chat is usually filled with some roleplay and LFG. Grouping: Easy at prime times. Sometimes a little harder during "working" hours. PVP: Queues are short, though we do have some who like to smack talk in warzones.
  6. It would be very innovative and immersive if they tied NPC actions to day/night cycles as well. Some NPC's are only available in the evening, some during the day and others in those in-between times. Others, I'm sure, would be ready 24/7. But.. I'm sure that's too hard. No one wants to wait to find the NPC they need to speak to.
  7. No. I also played EQ2 on both PVE and PVP servers (RIP Venekor). The best thing about playing on the PvP server was the faction seperation. When we raided with only evil/neutral classes (back when they didn't allow all classes in all cities) we felt that much more accomplished versus the PvE "hardcore" raiders. Besides, the classes in TOR are pretty much mirrors of each other. There really is no extra bonus to having access to both factions beyond extra players to group with. If you're having that much of a difficult time finding others to group with, you may want to change your tactics or wait until they apply the server dungeon finder feature.
  8. An easy way to have target of targetting or even an /assist command would be greatly appreciated. Sometimes when you are a squishy DPS and stand far away from the gaggle of creatures the tank is fighting, it can be hard to figure out which one they are on to keep your aggro down. (Not everyone uses voice chat and combat is often too fast paced for typing out commands.) As a healer with dps cababilites it would be nice to be able to see what the tank is targetting while I heal them so I can stun them or even interrupt them without tabbing and then F-keying back to them. Some people may see it as an "easy mode" way of dong things, but it was just more efficient to me.
  9. I saw Boba-Fatty yesterday on Balmorra. I've seen Sriracha and Horchata running around there as well. Oh! And Tony-the-tiger. Luckily, my server doesn't seem undulated with too many names that make me roll my eyes. I did see a Yourmomy and Killsyou when the game first started, but have not seen them for a bit.
  10. Favorite: Sith Sorcerer (Corruption) First made: Sith Sorcerer (Corruption)
  11. We have many women playing in my guild. Some of them play male characters to avoid the "UR A GRL?! WANNA CYBORZ?!" that tend to come from those of lesser intellect.
  12. 22 Sorcerer, 16 Juggernaut, 10 Mercenary, 9 Imperial Agent, 7 Knight, 7 Consular, 6 Smuggler, 6 Trooper... and that's just my main server. I work and have other things to occupy my daily free-time, which is not always ideal, but I also don't rush my way to the top of any game I play.
  13. Fully modifiable UI. ((Second thing would be let us have more than one Guildmaster at a time.))
  14. Change how surnames work in the game. I'd like my characters to not have to be linked to each other on the same server, please. Legacy thingie, fine. Just let me have more freedom with the surname. If I have a Zabrak and I name her Susze Ecyor, I don't want everyone to be Ecyor or part of The Ecyor Legacy as well.
  15. I don't play on either. Bioware placed us on RP-PVE server Begeren Colony and the population there, so far, has been active, friendly and fun.
  16. I support this request. We were just talking about it in guild ooc chat the other night, in fact. How we wished color crystals were not tied to stats and they should have a seperate stat-crystal slot. Much like in KOTOR, I suppose.
  17. Go to your question mark icon aka Help tab. Select Create Ticket. Use the drop down menu to specify what your concern is. I think it's Report Player/Guild. Then type your grievence and why. Submit ticket. Voila.
  18. Since Vader is future and not history for the time setting of this game, I fear you may be beyond assistance.
  19. This is neat! I wish there were more things in the game that were this interactive and interesting to do/accomplish. Reminds me of the old-school MMORPG's.
  20. RP-PVE server: 19 Sith Corruption Inquisitor 16 Sith Juggernaut 10 Mercenary 9 Imperial Agent 6 Jedi Knight 6 Jedi Sage 6 Trooper 6 Smuggler RP-PVP server: 8 Sith Warrior 7 Sith Inquisitor 2 Bounty Hunter 2 Imperial Agent 2 Jedi Knight 2 Jedi Sage 2 Trooper 2 Smuggler
  21. 1 - can be fixed in your options by allowing same class into story areas.
  22. Our guild is on Jung Ma and Begeren Colony, both servers seem to have very healthy role-play popultaions.
  23. Healing Sorcerer is my main. I love her. And she is so, NOT, light side.
  24. You can speak to the opposite faction in /say.
  25. Begeren Colony is also a RP-PVE server and it looks like it will have quite a population once all the pre-launch guilds assigned to it are in.
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