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magicallypuzzled

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Everything posted by magicallypuzzled

  1. i disagree it's suppose to be easier not easy. it isn't suppose to be spoon fed to you and it really isn't all that hard to get a few credits to buy a little bit of gear.
  2. oh i am going to love both these places i can tell. i always wanted to explore yavin 4 and rishi looks amazing. i wonder which planet the class story quest is on assuming of course it isn't just the introduction quest thats is the class story one.
  3. darth zash teaches you how to methodically kill a rival far more powerful than you and shows you the path to powerful artifacts. she also is a great source of advice after being defeated. darth baras teaches you how to destroy your own power base and be a self destructive fool while being surprised that you managed to salvage anything from it. he also teaches you how to be paranoid about your apprentices so i suppose the model sith if you consider them to be brainless self destructive types. i prefer zash a million times over my self.
  4. and what is wrong with that? as far as i can see absolutely nothing. they also haven't removed the middle man like the post i quoted was saying try harder next time.
  5. sure they could but they won't so why bother discussing it?
  6. and if they do that than they deserve it.... but they don't do that and if crafting wasn't repeatable it wouldn't matter that they don't because there wouldn't be any repeatable content that would let a more dedicated guild surpase them they could relax and just cruise and no smaller guild would ever be able to catchup.
  7. ah well as i stated before i really couldn't care less it doesn't bother me at all that someone can get an unattainable amount of points for me especially since that same method is what allows me to be competitive in the 3-10 place range in the first place. also consolations prizes are the only things with any benefits to them so i disagree completely.
  8. i as stated earlier wouldn't mind skill required activities to be as repeatable and have as many points as non-skill required activities. the point is there has to be something like crafting that dedicated people can spam to make up for their numbers and currently that is only crafting as pvp and instances were stupidly nerfed.
  9. crafting is currently the only way they can make up their numbers that means crafting is good as is. now if you were to argue for pvp and instance to go upwards in scale with crafting instead of crafting to go down to pvp/instances level. that i wouldn't necessarily disagree with it would be punishing for players not skilled in pvp/instance but it would still allow dedicated low number guilds to get to the top ten over bigger less dedicated guild so a good thing in my books
  10. i really don't care if it does and see no reason to either what does it matter? especially since you set up the offline play while online so technically it;'s online play whose effect is delayed significantly and can take effect while offline.
  11. are you intending to say guilds shouldn't have the ability to make up for their numbers in order to get into the top ten?
  12. no judging from his post he means exactly what he said he meant . the system isn't being exploited he doesn't mean to say it is being exploited. what he does mean to say is that the op only thinks it is being exploited because he's tired of the system.
  13. which frankly is working as intended so i don't see your point. besides which each individual player or alt should be treated as it's own thing. and there is a max to how many alts you can have at any rate so it really isn't possible to have one more crafting alt unless the person crafting as much as possible and pvping at the same time lets you have one more crafting alt.
  14. no it isn't because that shows that small guilds can indeed get into the top ten all it takes is will. frankly you get nothing important by winning so i really don't care if it isn't possible to win currently. as long as everyone no matter what size guild they have can potentially get in the top ten with the proper planning, dedication, and effort than that is really balanced.
  15. actually someone who crafts as much as possible will always lose to someone who crafts as much as possible and also does pvp on the side for instance. so yeah no one is going to win by just doing crafting like he said.
  16. working as intended as far as i can see crafting is the only activity that you can engaged in to get conquest points without being gimped by skill or gear. it's the great equaliser that lets everyone get as many points as they want to contribute and is badly needed. without it no small guild would have any chance to get in the top 10 sure it also lets the top 1 or 2 be unchallenged but frankly no one needs to ever be top 1 or 2 it'd be nice but there is no real advantage to it. it rewards people that want to help the guild but just play casually and frankly not very good at that which is very much needed to not lose players. i don't see a problem just because winning is so important to some people that they are willing to stress themselves out so much to do it for a meaningless title that no one even notices in the first place.
  17. am i completely wrong that this week crafting wasn't repeatable? i didn't really craft at all this week except right at the end where i crafted 5 quick war supplies to try and put just a bit of separation between a rival guild i was surprised when i longed back into find i only got 2k points for what should of been 5k worth of crafting. maybe i missed them lowering the points crafting gives you but it's strange becuase i checked that speciffically before i crafted those few supplies.
  18. we are subscribing to play the game not to get a speeder we didn't even know we would get ahead of time so yes it was a freebie thrown in with our usual perks that we expected.
  19. frankly it only makes sense if it's a minor thing or 2 (i refuse to believe the the expansion is crap and everyone will unsub from just the announcement bullcrap.) which makes it all the more annoying that they won't just announce what they are sure of and are instead trying to say that a perfect latter announcement is better than an imperfect current one which is a load of bull as far as i am concerned. though really it's fine this isn't worth getting mad about and once it is released i'll be happy so i'll just do something else for a few weeks and check back up on it later. oh who am i kidding i'll be check each and every day hoping that they will have released it if not every hour.
  20. i have to say the only nice thing i actually want is the announcement not something added to it just the fricken announcement i am so ticked right now terribly cruel to get my hopes up than crush them like that.... but whatever i'll get over it and i guess i'll just have to find something to do for the a couple of weeks to take my mind of it.
  21. i was going to make a response in this thread but i found darth wicked said everything i was going to say already. pretty much agree with all his posts.
  22. hmm not really sure what sites you're talking about but if they are thinking Kashyyk is the next planet than i have to question their supposed trustworthiness. and about the source for yavin iv being unreliable i don't recall it having being wrong before at least not without acknowledging its source as speculation,
  23. well assuming you had a level 50 character before than the biggest new addition would be makeb which i think was fantastic despite not having class stories. though i have heard others feel otherwise there is more raids then there use to be also there is now both a free control space battle mode and a soon for free to play players strongholds which are pretty neat.
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