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AitConvarion

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  1. They are talking about you doing a repub quest that involves you killing some door npcs and getting into a empire base. They call it storming the base....well currently you walk up to the base kill 4 mobs(or walk up and there are 4 bodies on the ground) and you go inside... thats dead or static. Now to make it more alive the developers set it so when you get close a squadron of fighters swoop in and blow and huge hole in the side of the base killing the 4 guards. But then 50 imps come running out blasters firing. Then a large group of republic commando decloak and begen duking it out and to get through you have to kill 3 key leading imps. You tell me which is more alive.
  2. I mean are people just willing to throw their money away so they can be complacent with over fluffed beta testing the people that defend whats happening here are just the reason why the game is the way it is and the way it will be for a long time till the player base gets mad enough. I mean almost 2 million subscriptions at 1 dollars a month....we will even make it so all 2 million pay months in advance and pay 12 dollars thats 24million a month and the game has been out for 4 months....88 million dollars now take 1/4 of that and reinvest into more staff, more developers and you make a even better game that attracts more and more players equaling more and more money. If they are doing that here they need to find out what they wasted that money on.
  3. They released a video with stuff that they have already developed(for over a year) and instead of implementing on release the rushed the game and are calling it content....
  4. WOW...? if you dont pvp ,which is me, then you get about 4 hours a week worth of content..... if you call that living in a game then there is something not right about you....unless you were trying to troll in which you failed epically.
  5. Thank you I actually laughed despite my grime mood. I guess they just fluffed this game up like WAR and it fell insanely short. I'm really sorry to be a StarWars fan right now. In reality this game would have been a lot better in the timeline after the movies.
  6. I know this has been discussed but the lack of communication from Bioware is astounding. Its almost like a false company used biowares name and image to create this and is taking our money and not talking to us? I joined a pve server cause pvp in any MMO is out of balance or just plain isn't fun. Now that we've killed KP on HM and our kill on HM SOA was postponed indefinetly cause with a patch they introduced a bug that makes him lose aggro randomly. Nightmare offers no reward other than epeen. No legacy rewards= worhtles to farm legacy. Lame Social rewards equal lame reason to farm it ill just let it comes as it comes. A launch of a MMO should have a lot more content. The reason this game beats any other MMO isthat it highly story driven. But when you take the risk of putting something like this out you better have the content to match the players play style. At this point I'M paying 15 bucks a month to log on one night a week and Clear two instances. They should be dumping out so much content that its Hard for the Hardcore to keep up, and impossible for the Casual to finish before the next comes out. Thats how to make a sucessful story driven MMO not what they are doing right now. Once my guild is ecked in Rakata I plan on canceling my account until they come out with something new to do unless something is released fast. And at this point a FP isn't gonna cut it. You need to imput T1.5 Epic raid sets that we have to do 40 quests or finding tons of wield star wars stuff around the small galaxy...., i mean 14 planets thats almost the size of our solar system plus 6 not a galaxy, for one piece then another 10 quests to improve and or something......PVP space battleS? then I would pvp and only with that. How about you make it so all Codex entries can be gained by everyone. At least that would give me a couple more weeks of exploring the galaxy and reading I mean lvl alts is not fun and I dont like that i have to get every class in the game to lvl 50 on both sides to read all the codex entries. I'm done ranting but some feedback from the company that takes my money is demanded......other than closing this thread and ignoring the problem.
  7. Why is the loot distribution destined for Normal Mode and not for Hard mode and Nightmare Mode. Though I'm not in nightmare mode I talk to people that are they say its not Destined there either. I thought Destined Loot was the Greatest Idea this game had. Then I found out its abandoned in the later modes. Not only does this make it so we wont get two Rakata Jedi Knight drops almost every boss(and we don't have a jedi Knight)and with 5 Consulars in our Hard mode group we see 1 piece of gear each a week. And at this point my Companions are geared in more Rakata than me. For those of you that don't know what destined Loot is when doing Normal Mode Operations and you beat a boss and loot him the gear has a players name on it. What it seems to do is all players that get credit for killing the boss get a internal roll and the top 4 for 8man and the top 8 for 16man get a piece of loot. But whether that's how it done or not is our opinion. Either way the loot is distributed by the Server. Not getting stuff that people get to put on their companions. I would just like to know why cant this be a loot mode like round robin or free for all or master loot? Anyone else agree. I found for our guild we were all geared up quite evenly. Did anyone find this not favorable?
  8. 1 Combat Log 2 Seperated abilities for pvp and pve so everytime PVP nerfs a ability it doesnt affect my PVE gameplay 3 A time machine to go back and tell Bioware that they choose a totally crap Engine and to find another
  9. How about Nighmare? I think its why they made it so when Hardmode is on farm you have something more to do...... I couldnt read 50 pages of this topic so if someone said this im just hammering in the idea:)
  10. the new patch ment to fix the double tick salvation bug has also removed the initial large heal from salvation so now it take 1 sec after the spell lands for any healing to begin
  11. yes by fixing one bug theyhave created a new one.
  12. I ned you all to test this and tell me if this is happening to you. Now the bug for salvation was that once the cast landed it hit for a main heal and a tick of the hot simultaneously causing a double heal effect. Well the fix was supposed to make the HOT not tick instanly but start applying after 1 sec. Now go test your Salvation on a group and tell me if you notice that once the heal lands nothing happens to anyone for 1 sec then the HOT starts ticking. They took away the main heal and pretty much made this spell worthless inthe heat of battle as we could always count on the big heal making up the loss of time for the cast time. I dont care what any other class or spec other than the Healing spec of Sage Healers. So dont post if you dont fit that criteria. I thought this was also a bug but i cant find the bug forum anywhere.
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