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xsvortiz

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  • Location
    Albuquerque New Mexico
  • Interests
    Video games, snowboarding, and skateboarding.
  • Occupation
    Fast food cook
  1. Bioware could solve concealment operative's rampant proliferation/domination by just getting rid of the "Shadow Operative Elite" passive. There is no need for it considering that the other op specs can't get it and do just fine. Furthermore a lot of other classes are losing(being forced to choose between existing) dcd's that do the EXACT same thing with a 1 min + cd. Could be replaced with lethality ops "Quickening" passive for the instant heal after a roll on a 10 sec cd. Removing the former and introducing the latter would bring a greater homogeneous unity between the specs that would be easier for players to transition between specs. As for mercs, they are in a rough spot. Their damage is lacking comparatively to other ranged classes, but I don't think it would be justice to say "strip a dcd and give damage". Maybe something like a new passive that can be chosen at level 80. Something like boosting kolto (proposed) "Maldolorian Fervor" , Channel the Spirit of Mandalore upon dropping below 30% max health, purging all negative effects granting x% increased health and damage for 'x'seconds. All bonuses lost upon expiry. Idk what do you guys think?
  2. First off arenas are a cool addition, however can you guys separate them from the warzone queue. I think its pretty frustrating to pug an arena. especially if the opposing team is not pugging. I have also encountered the problem of matches where both sides have 3 healers and a tank. as you can imagine those games end up hitting the "draw" portion of the match. so PLEASE bw give arenas their own queue option that is separate from the warzone queue!
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