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Mrdann

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Everything posted by Mrdann

  1. here are some of my ideas... new events.... - Hologram Fun world (it could be Swtors theme park, fair/carnival) with missions rewards (like toys and other things) etc all kinds of interesting things, some of the of the things you would do is watch the a traveling Umgullian blob races or even pick blobs to race.. could also introduce pod or speeder racing with this, or bumper cars etc Could be rotated in with the bounty hunter event, Ilum, and the Rakghoul Event. Info for those who don't know http://starwars.wikia.com/wiki/Hologram_Fun_World. HFW is ALSO a good excuse to introduce the species that i want most playable in this game.... Zeltrons Add New playable species 1. Zeltrons 2. Devaronian: because.... Gault 3. Weequay: i mean who doesn't love hondo 4. Nikto: - Remove cybernetic as a race have that available to all people instead like scars or something Other - More Customization for all races (hair styles, faces tattoos, face paint etc) - More Craftable dyes for artifice, BUT mostly Primary or Secondary dyes only - More unique Craftable color crystals - More unique Craftable armor shells - More unique craftable weapons (sabers, swords, cannons blasters etc) - More weapon choices for all classes - An ingame events calendar - Playable Sabacc and Pazzak WITH other players, with in game credits, or common inventory things such as companion gifts and common crafting materials for "Sabacc chips" which then can be in turned in for rewards could also have an rotating event for it like a tournament - Different animated stances for weapons drawn for all classes (not the skills themselves) - More tabs for both the regular cargo hold and legacy cargo hold - Separate tabs for crafting materials ONLY in the cargo and legacy hold - Hood toggle - More Appearance slots those are come of my ideas for the game
  2. since bioware doesn't allow jedi and troopers to jump into the end zone anymore since that has been disabled you should also disable any other movement effects on agents, and shadows and other classes with them ALSO in the end zones in huttball i just out of out a huttball match that lasted for barely two minutes where an imperial agent was able to go through the toxic slime and NOT take ANY damage whatsoever.... but then again the player was an imperial so i suspect a exploitation hack of some type to bypass the damage from the toxic slime since imperials always hack this really needs to be addressed to make huttball an even playing field in the endzones
  3. launch here... played the same combat Jedi sentinel for all that whole time and survived the first server merge
  4. well looks like we are going to have another player base migration and MAKE them relent like we did with the STUPID command xp system and now we have gear vendors.... 4 months later vote with your wallets folks
  5. that is probably one of the biggest problems in this game is the constant slows... bandaid fixing them with "purges" that many of the classes have is really not a fix at all.. they have to TONE it down......ALOT at least in pvp
  6. ya thats what i meant i thought it was bolster but yes i would rather see the resolve system be replaced with diminishing returns for stuns and other forms of crowd control its just a better system
  7. oh the salt will be BEAUTIFUL..... just like this http://www.watchpoland.com/wp-content/uploads/2016/11/salt1.jpg https://www.wieliczka-saltmine.com/files/imprezy/komory_do_dyspozycji/Kaplica_Sw_Kingi/kopalnia-soli-wieliczka-kaplica-Kingi-galeria-03-101012.jpg
  8. well maybe if the PVE end game content wasn't so poorly designed and buggy all the time when its "done" more people would do it...
  9. i don't normally make posts like this on the forum but i feel this really needs to be said and i HAVE to address this. i have been playing this game since vanilla day 1, and i mainly focus on pvp, and because of this i have noticed that pvp in this game more specifically the crowd control in this game in getting worse and worse as time goes on. But what this does is that this goes back to the root of the problem..... the bolster mechanic...with crowd controls and movement impairing effects going for the FULL duration and being chained now i understand that bioware has indeed tried to do this but to be honest its not working. it hasn't worked in the old days and it SURE doesn't work right now. Because when you have talents and skills in your skill tree that are purges for cc and movement impairing effects then that is just a band aid fix and not a core fix... now i don't know if bioware has ever even fixed the scaling on this thing or not like they claimed but i seriously doubt it. being locked down for pvp for longer then 6 to 8 seconds straight as a melee class that's not fun pvp, its annoying and BAD game design. When you have classes with multiple stuns and then you have those STUPID seismic and other grenades in pvp as well. I mean it gets overwhelmingly frustrating pvp game play when it is chained i HOPE with the new class balance patches is that bioware is going to tone down the crowd control and movement impairing effects. I also hope that bioware gets RID of the whole bolster system in its entirety with crowd control and movement impairing effects with diminishing returns instead. diminishing returns is what the game SHOULD have had right from the get go since it is a better system to begin with. because as i said before being locked out of your character for 5 to 8 seconds repeatedly is BAD game design its time to update this broken system with and replace it with a system that works better in the long run
  10. you need to get with the times here advanced classes do not exist anymore, and if you don't want to restart the whole thing.... buy an outlander boost token problem solved
  11. they can use the same long thing rig as as robes, butt flaps and twi'leks headtails for long hair (ie pony tails and braids) which would be good enough for me
  12. with behavior from management like this EA wonders why this game is dying...cartel market can't save it forever.... you NEED to be transparent and DO ACTUAL WORK
  13. it IS in the game. it was on the cartel market in 2014, its called the white black saber crystal, but be prepared to pay millions for it
  14. roxbury is already in the game.... as seen here but its for npcs, the headbob however is a emote you can buy
  15. i have been saying this since vanilla of this game, in terms of races to be added it would be one of the MOST simple ones to do... Zeltrons.... yes its a recolored human, yes it sounds silly but it would look totally awesome and in terms of classes this is what they SHOULD have done from the start Troopers should have been available for both sides BOTH imperial and republic Agents also should have been available for both sides BOTH imperial and republic Smugglers and bounty hunters should have been neutral classes for the first 20 levels and then you make the choice about what side you want (like the pandas in a game i will not name) now here is the tricky one Jedi that are dark side should have been run out or driven out of the republic and go to the sith side as dark jedi (basically their animation changes to dark side stuff) same with sith, they should have been exiled or driven out and join the republic for the same reason
  16. i personally want to see new races being added, such as my zeltron i want so badly but i know at this point since this game is slowly dying its probably never going to happen OH and the zeltrons made hologram fun world.... which would be a neat little "circus faire type" event/theme park that could be put in rotation like the nightlife/bounty hunter and rakghoul events
  17. the problem with this is the fact the engine can't handle large scale battles, (if you remember the open world ilum fiasco form release) now if they had rewards for getting people in the real world.... then sure i would be all for it
  18. personally the way i felt it should have been from release is that: Jedi that fall to the dark side (and sith vise versa) should have been able to abandon and defect to the other side as a permanent story decision troopers should have been on both sides smugglers, bounty hunters, and agents should have been neutral classes where you can either go side A or side B as a decision as well i mean for bounty hunters... we have the bounty hunting event... but no bounty hunters? that makes no sense. Same thing with smugglers .. smugglers make money and if they aren't picky money comes from wherever they get it imp or repub side. Agents who wouldn't want to be a double agent to spy on the other side? just my 2 credits
  19. for me there are alot of things i want to see in game from release: 1. Zeltrons (bit of a long stretch) but i don't see why they wouldn't want to add new races (for those who don't know what they are http://starwars.wikia.com/wiki/Zeltron/Legends, (that and hologram fun world would be a really cool idea for an event like the rakghoul event or life day etc, kinda like WoWs dark-moon fair) 2. The following light saber color crystals with WHITE CORES: Royal Blue, Hunter Green, Teal, Copper and DEEP yellow 3. "medieval styled Gothic or Maximilian" power armor with NO CAPE 4. animation stance choices for jedi knights and sentinels (and sith counterparts) 5. Joystick support for GSF 6. New Primary and Secondary Dyes (for crafting) and just new dyes in general i would really like a secondary medium yellow, dark blue and dark green and green, and greys with more color combos
  20. i don't know why people hate it i use it all the time because it it feels like the old release days again for my combat its an extra attack and it hits fairly hard and its great for finishing off people at low health when you have them stunned at least to me i love it
  21. Heres my take on combat (and sith counterpart) to make it better then what it is. if combat is supposed to be burst then lets make it PURE upfront damage. not dots, no gimmicks just pure damage. so here are a few ideas of mine i have been kicking around for combat and i looked at the lore to try and keep it in star wars lore - Slash gets replaced with blade rush at level 26) - make a master strike like attack instant for the combat tree only and replace it with: Shiak Stab: instantly stab the target with both weapons dealing (####) weapon damage with main hand and (####) weapon damage with the offhand weapon Instant 8 focus 30 second Cooldown (shares a cool down with master strike) (4 m range) - Get rid of the healing reduction effects on leg slash and make it an ACTUAL attack instead. Tactical Strike: a calculated strike that deals (####) weapon damage and reduces the healing on a target for 8 seconds Instant 4 Focus 10 second cool down (4m range) Mind Trick: Blinds the target up it a minute (5 secs in pvp) (cannot be dodged or parried) Instant 4 Focus 2 min Cooldown (replaces force stasis) (10 m range) Quick Strike: an quick offhand saber attack that deals #### energy damage 10 second cooldown 3 focus (ignores the GCD) (4m range) Force Smash: You reach out and grab your target with the force, and smash him into the ground dealing (####) force damage knocking him down and stunning him for 2 seconds Instant 7 Focus 45 sec cooldown (10 Meter range) Revert precision back to 4.5 seconds and leave it as is (we don't need it as an extra attack since we have tactical strike to replace it) Discipline trimmings.... (for all classes) (skillful) Make Trailblazer baseline with said skills: (Masterful) Make Force fade baseline for force camo (as it SHOULD have been from the start) Move Just Pursuit here (Heroic) Make Expunging camo also baseline (as it SHOULD have been from the start too) **new passive** Skillful blades Passive: Critical strikes from Mercilessness Slash, Clashing Blast and Concentrated Slice burn the target for (####) energy dmg over 12 seconds (can only occur every 30 secs)
  22. well your going to have to wait until the new jedi order for that... http://starwars.wikia.com/wiki/YVH_1
  23. i got this yesterday in a warzone on an alt... and as a PAYING CUSTOMER i am getting really sick and tired of this.. bioware you really need to get your act together and get rid of this and put an end to it http://postimg.org/image/j5m5zieyt/ free to play game or not there are still people here (like me) that pay for this game to play it, and you guys should deal with this
  24. oh ya is that right? prove it then.... link your source
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