Engeopathichero Posted March 13 Share Posted March 13 I can't believe this wasn't in the patch notes. I've always enjoyed the idea of pets but having to summon each time you change instance made it more work than it was worth. Thank you for this change! Minor but nice! Link to comment Share on other sites More sharing options...
Lord_Janosch Posted March 13 Share Posted March 13 Haven't checked this yet, but if true it would be great stealth fix!!! Link to comment Share on other sites More sharing options...
KyraMalakai Posted March 13 Share Posted March 13 At least they are consistent even the good things for the playeres they didn't get added to the patch notes not just the bad ones. Link to comment Share on other sites More sharing options...
cannibithobbal Posted March 13 Share Posted March 13 I love that pets now stick with you once you have summoned them, if that was a stealth fix and not an accident I am very happy. But I have actually had the issue that a pet I de-activated came back when travelling to a different planet/SH/etc, dunno if bug or intended. Link to comment Share on other sites More sharing options...
khamseen_air Posted March 13 Share Posted March 13 Funnily enough I was setting up an old unused toon to transfer to SV yesterday from SS and I claimed a few pets that had been sitting in the mail and when I logged into her on SV the pet was still summoned. So apparently they stay summoned across server moves now too. Though yeah, with their usual attention to detail in patch notes, no way of knowing if this is an intended QoL update or a totally random bug that'll either live forever or be "fixed" in a future update. Link to comment Share on other sites More sharing options...
KyraMalakai Posted March 13 Share Posted March 13 It could be like the headpiece from lifeday everyone was happy to finally have one that showed hair and then they fixed it, bald for everyone so lets hope the same doesn't happen here. Link to comment Share on other sites More sharing options...
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