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Mass Crafting


LemonsForScience

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So why exactly is it that we can't have 32 companions crafting at once and line up a block of the same repeating mission 167 times or a toon crafting a backlog of 1000 synth crafting components? If we get the materials or pay for the price to ssend them out and have to wait, I don't see the issue with allowing us to do much less restricted crafting. I know that I am the minority, and that not everyone tries to make 5000 dark projects in a week or whatever, but it really sucks having to spend my time doing NOTHING but crafting.

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The system is already too friendly with bots and macro users. Giving even more freedom in the same direction would make things worst and help credit sellers.

I do think crafting needs to change (a LOT), but (IMO) not to make it easier to exploit.

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10 hours ago, Balameb said:

The system is already too friendly with bots and macro users. Giving even more freedom in the same direction would make things worst and help credit sellers.

I do think crafting needs to change (a LOT), but (IMO) not to make it easier to exploit.

I don't think this would change anything but level the playing field. A playing field that should have never been so low anyway.

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