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Matchmaking algorithm needs dead ASAP


Craydingus

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Spent more time waiting between PvP matches than actually in them since 7.2 launched, while seeing mostly the same players in each Warzone and arena.

You can queue for 4's and 8's simultaneously, and there is a substantial increase in the number of new players in queue from both F2P's who have unlimited PvP matches, and previously uninterested casuals who want in on PvP seasons rewards. 

The only thing that could possibly slowing down pops this badly, and making match-ups this repetitive is the stupid "skill-based matchmaking" algorithm implemented in 5.9.2, which only seems to have become even more excessively specific with the latest update. Nix this thing so we can have first-come-first-served PvP games without repetitive matchups.

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