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Leveling Adventures


Akea

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Character Customization

 

Jedi Knight Origin

Shadow Style

Infiltration Combat Proficiency

Miraluka Male

 

*weapons don't always show up in the preview, have to rotate through the styles to get them to show up

 

User Interface

 

*should be able to rotate character model

*Select Title icon needs to stand out more

*should be able to resize entire character UI window

*icons are very pixelated in Galactic Seasons UI window

*Conquest Objectives and Season Objectives need to look like actual tabs and stand out more

 

Tython

 

*wasn't able to choose my combat proficiency on Tython or check out the skills in the other trees

*quests that send you to class trainers should be removed along with the trainers

*mount skills should be auto bestowed

 

*didn't use any xp buffs

*only used quest gear

*completed all quests

*completed the heroic

*left Tython at level 15

 

*opening scroll cutscene doesn't play, game goes directly to the Tython landing cutscene

*apprentice practice staff doesn't render during the following cutscene

when you're talking to Callef during "Attack of the Flesh Raiders"

 

The Esseless (solo story mode)

 

*started at level 16

*no earpiece/relics/implants, Tython quest gear, level 14 mods in lightsaber and focus

*T7 influence level 4

*no discernable difference between live and pts

 

Coruscant

 

*started at level 19

*didn't use any xp buffs

*only used quest gear

*completed conquest, all quests including weekly heroic quest, all heroics

*left Coruscant at level 27

 

*dualsaber doesn't render during the following cutscenes

when you're talking to Salarr during "The Rescue"

when you're talking to Lord Tarnis during "Race to the Ruins"

 

Ord Mantell

 

*dualsaber doesn't render during the following cutscene

when you're talking to Inquisitor Ferav during "New Intelligence"

Edited by Akea
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Taris

 

*started at level 28

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Taris at level 32

 

*finally got a proper interrupt (Mind Sap) at level 31

this is way too long to wait to get a needed skill since enemies can cast attacks ad nauseum

I'd rather have Mind Sap at low level and Force Stun at mid level

 

*dualsaber doesn't render in the following cutscenes

when you're talking to Watcher One during "Catching up with Watcher One"

when you're talking to Rora Seake both times during "A More Immediate Concern"

 

Nar Shaddaa

 

*started at level 33

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Nar Shaddaa at level 36

 

*no issues present

 

*combat is definitely speeding up now

skills are proc'ing back to back rapidly

 

Abandoned Mining Facility

 

*dualsaber doesn't render in the following cutscene

when you're talking to Valis during "The Defector"

may not be worth changing since it's only a quick shot before combat starts

Edited by Akea
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Tatooine

 

*started at level 37

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Tatooine at level 40

 

*fighting enemies that use Terminate and Ambush in succession is really annoying, even more so when your interrupts are on an 18 second and 1 minute cooldown respectively

*Mind Sap should have it's cooldown reduced to 8 seconds

*Force Stun should have it's cooldown reduced to 32 seconds

*A cleanse skill that handles all types of debuffs would be handy.

*Picked up my first defensive skill (Deflection) at level 39. I'd rather see this skill bestowed in the 20s, if not sooner.

*Clairvoyant Strike (level 39) has made combat even faster and more fun.

 

*dualsaber somewhat renders properly in the following cutscene

when you're talking to Lord Praven the first time during "Desert Duel"

the front blade of the dualsaber ignites, not sure about the back blade

shot of the dualsaber being ignited is really quick so it may not matter

 

Alderaan

 

*started at level 40

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Alderaan at level 44

 

*"Reclaiming Ft. Orrus" could use a tuning pass or get relabeled as a heroic quest

multiple strong level droids spawn during each fight and do a ton of damage

 

*dualsaber doesn't render properly in the following cutscene

when you're talking to Lord Nefarid during "Facing Lord Nefarid"

 

Uphrades

 

*no issues present

 

The Oppressor

 

*dualsaber doesn't render properly in the following cutscene

after you disable Reactor Relay Gamma during "Fate of the Jedi"

*dualsaber doesn't render properly in the following cutscene

when you're talking with Darth Angral during "Fate of the Jedi"

Edited by Akea
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Guided by the Force

 

*no issues present

 

Balmorra

 

*started at level 45

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Balmorra at level 48

 

*dualsaber doesn't render properly in the following cutscene

after you talk to Doc the first time during "Lives in the Balance"

*dualsaber doesn't render properly in the following cutscene

when you're talking to Madel during "Tactical Advantages"

*dualsaber doesn't render properly in the following cutscene

while Remmy is coming down the elevator and when you're talking to Remmy during "Spoils of War"

 

*The planetary armor set for Republic Balmorra is incomplete. Even after the set changes for 7.0, the boots are still nowhere to be found.

 

Taral V (solo story mode)

 

*started at level 48

*Balmorra quest gear, item rating 87

*Kira Carsen influence level 23

*no discernable difference between live and pts

 

Maelstrom Prison (solo story mode)

 

*started at level 49

*Balmorra quest gear, item rating 87

*Kira Carsen influence level 23

*no discernable difference between live and pts

Edited by Akea
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Quesh

 

*started at level 49

*didn't use any xp buffs

*only used quest gear

*completed all quests

*left Quesh at level 51

 

*no issues present

 

Hoth

 

*started at level 51

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Hoth at level 55

 

*no issues present

 

The Emperor's Fortress

 

*dualsaber doesn't render properly in the following cutscene

while the Emperor is doing his force storm during "Descent"

while you're fighting the droids during "Descent"

 

*Doc, Lord Scourge, and Sergeant Rusk are missing their bodies in the docking bay in "An Unthinkable Alliance"

 

Belsavis

 

*started at level 56

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Belsavis at level 59

 

"Impending Doom: To the Power Core"

Race to the Core (Bonus)

*this bonus quest can't be completed

there are only 11 Imperial Forces and the bonus quest calls for defeating 12

 

*dualsaber doesn't render properly in the following cutscene

while talking to Executor Krannus during "Impending Doom: To the Power Core"

 

Korriban's Flame

 

*no issues present

Edited by Akea
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Voss

 

*started at level 59

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Voss at level 62

 

*dualsaber doesn't render properly in the following cutscene

while talking to Tala-Reh the first time during "Mysterious World"

*dualsaber doesn't render properly in the following cutscene

while talking to the Gormak Guardian during "Vault of the Gormak King"

 

The Valiant

 

*no issues present

 

Directive 7 (solo story mode)

 

*started at level 62

*Voss quest gear, item rating 121

*Kira Carsen influence level 29

*no discernable difference between live and pts

 

Corellia

 

*started at level 63

*didn't use any xp buffs

*only used quest gear

*completed all quests

*didn't complete any heroics

*left Corellia at level 67

 

*dualsaber doesn't render properly in the following cutscene

while getting ambushed during "Death Cloud"

 

Dromund Kaas

 

*the flashing light in the Emperor's Chambers is highly annoying

it's nausea inducing and irritating to the eyes

 

The Valiant (2)

 

*no issues present

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Ilum

 

*started at level 67

*didn't use any xp buffs

*only used quest gear

*completed all quests

*didn't complete the heroic

*left Ilum at level 69

 

*The planetary armor set for Republic Ilum is incomplete. Even after the set changes for 7.0, the belt and bracers are still nowhere to be found.

 

The Battle of Ilum (solo story mode)

 

*started at level 68

*Ilum quest gear, item rating 147

*Kira Carsen influence level 31

*no discernable difference between live and pts

 

The False Emperor (solo story mode)

 

*started at level 69

*Ilum quest gear, item rating 147

*Kira Carsen influence level 31

*no discernable difference between live and pts

 

*the achievement to kill Jindo Krey is still bugged

doesn't matter if the companion, solo droid or player character lands the killing blow

 

Makeb

 

*started at level 69

*didn't use any xp buffs

*only used quest gear

*completed all quests except bonus series

*didn't complete any heroics

*left Makeb at level 71

 

*dualsaber doesn't render properly in the following cutscene

doesn't shut off after training with the hologram droids and while talking to Saresh during "Prelude: Rise of the Hutt Cartel"

 

*The planetary armor set for Republic Makeb is incomplete. Even after the set changes for 7.0, the boots, belt and legs are still nowhere to be found.

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Korriban Incursion (solo story mode)

 

*started at level 71

*Makeb quest gear, item rating 165

*Kira Carsen influence level 32

*no discernable difference between live and pts

 

*Darth Soverus resets constantly during the fight

took me over a dozen tries to finally beat him before he reset

the solo droid kept getting stuck under the floor causing the constant resets

had to use taunt constantly and pull Darth Soverus away from where the solo droid was stuck

 

Assault on Tython (solo story mode)

 

*started at level 72

*Makeb quest gear, item rating 165

*Kira Carsen influence level 32

*no discernable difference between live and pts

 

Depths of Manaan (solo story mode)

 

*started at level 72

*Makeb quest gear, item rating 172

*Kira Carsen influence level 32

*no discernable difference between live and pts

 

*dualsaber doesn't render properly in the following cutscene

doesn't shut off while talking to Jakarro and C2-D4 during "Depths of Manaan"

 

Legacy of the Rakata (solo story mode)

 

*started at level 72

*Makeb quest gear, item rating 173

*Kira Carsen influence level 32

*no discernable difference between live and pts

 

*finally got the option to get a cleanse skill (Resilience) at level 73

unfortunately, this is in the same tier with (Cleaving Cut)

damage increasing skills are usually the right play in every situation

being able to remove debuffs would be handy though

not a very fun choice to have to make

Edited by Akea
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Rishi

 

*started at level 73

*didn't use any xp buffs

*only used quest gear

*completed only main story and class quest

*left Rishi at level 75

 

*no issues present

 

Blood Hunt (solo story mode)

 

*started at level 74

*Rishi quest gear, item rating 200

*Kira Carsen influence level 32

*no discernable difference between live and pts

 

Battle of Rishi (solo story mode)

 

*started at level 75

*Rishi quest gear, item rating 211

*Kira Carsen influence level 32

*no discernable difference between live and pts

 

Yavin 4

 

*started at level 75

*didn't use any xp buffs

*only used quest gear

*completed main story and dailies

*left Yavin 4 at level 76

 

*no issues present

 

Ziost

 

*started at level 76

*didn't use any xp buffs

*only used quest gear

*completed only main story

*left Ziost at level 77

 

*the quest "Dead Center" has some really annoying flashing lights

the light that comes from Theron Shan's shield emmitter

the lightning effects from the towers above Master Surro

 

*The planetary armor set for Ziost is incomplete. Even after the set changes for 7.0, the belt and bracers are still nowhere to be found.

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Knights of the Fallen Empire

 

*started at level 77

*didn't use any xp buffs

*only used quest gear

*completed on story mode

*finished at level 79

 

Chapters 1, 2, 4, 6-12, 14-16

 

*no issues present

 

Chapter 3

 

*dualsaber is still ignited while you're talking to Lana after you shut down the sun reactor

 

Chapter 5

 

*Koth's crew from Asylum are already on the Gravestone

 

Chapter 13

 

*dualsaber blade is sticking through Gault's back after the fight with Dretcher's droids

 

Final notes on KOTFE

 

these 16 chapters were a slog

took too long to mow through enemies

stealth worked here and there but not as well as it should

forced companions is still a terrible system due to influence levels

enemy damage tuning is all over the place

some elites are easy and others hit like bosses

Overwatch Hunters (end of chapter 10), GEMINI Captain (replicant phase) and Arcann (force balls in final phase) have overtuned damage values

Edited by Akea
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Knights of the Eternal Throne

 

*started at level 79

*didn't use any xp buffs

*only used quest gear

*completed on story mode

*finished at level 80

 

Chapters 2, 3, 5

 

*no issues present

 

Chapter 1

 

*during the cutscene outside of the Tower of Prophecy, Lana's lightsaber is duplicated after she stabs the skytrooper

*during the cutscene inside the Shrine of Healing, Senya's lightsaber is still ignited after she puts it away following the battle with the knights

 

Chapter 4

 

*the blaster Theron twirls is duplicated in the cutscene after the purifier droid attack

 

Chapter 6

 

*shortcut door is still closed even after cancelling the lockdown

 

Chapter 7

 

*Vaylin's lightsaber is duplicated during her conversation with Valkorian

 

Chapter 8

 

*dualsaber doesn't render properly in the following cutscene

at the beginning of the final conversation with Vaylin

 

Chapter 9

 

*dualsaber doesn't render properly in the following cutscene

blade is sticking through the player character's chest at the end of the conversation with Indo Zal

 

Final notes on KOTET

 

overall these 9 chapters were decently paced but you can tell parts were cut or condensed

NPCs and the player character make comments alluding to things the player aren't aware of but should be

(i.e) the player character comments on being aware of rumours that Saresh was working with the Genoharadan

forced companions is still a terrible system due to influence levels

enemy damage tuning is all over the place

some enemies are easy and others hit like bosses

Tomb Horror Tentacles (chapter 2), Purifier Droids (chapter 4), and Vaylin's Spirit (chapter 9) have way overtuned damage values

walker missions on Voss, Iokath, and Odessen are well tuned

Edited by Akea
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Iokath

 

*started at level 80

*only used quest gear

*completed main story

 

*elite enemies are hitting harder than raid bosses on the quest "Shots Fired"

*the playable walker could stand to be a little stronger or be able to heal in combat

*no real issues in the final fight with the three walkers

*can't abandon the quest "Fractured Alliances" at the end of Iokath

 

Crisis on Umbara (solo story mode)

 

*started at level 80

*KOTET quest gear, item rating 264

*Lana Beniko influence level 6

*no discernable difference between live and pts

 

A Traitor Among the Chiss (solo story mode)

 

*started at level 80

*KOTET quest gear, item rating 264

*Raina Temple influence level 1

*no discernable difference between live and pts

 

*dualsaber doesn't render properly in the following cutscene

dualsaber is still ignited after the conversation with Syndic Zenta is over

 

The Nathema Conspiracy (solo story mode)

 

*started at level 80

*KOTET quest gear, item rating 264

*Lana Beniko influence level 6

*Ancient Guardian Droid's DOT attack has way overtuned damage values

Edited by Akea
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Ossus

 

*started at level 80

*only used quest gear

*completed main story

 

*no issues present

 

Onderon

 

*started at level 80

*only used quest gear

*completed main story

 

*no issues present

 

Mek-Sha

 

*started at level 80

*only used quest gear

*completed main story

 

*no issues present

Edited by Akea
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Log into PTS: 12-18-21

 

Act 1: 12-20-21

 

Act 2: 12-22-21

 

Act 3: 12-23-21

 

Taking on Toborro: 12-24-21

 

Confronting the Shadow: 12-24-21

 

KOTFE Chapter 16: 12-26-21

 

KOTET Chapter 9: 12-27-21

 

The Race to Refuel: 12-28-21

 

Weekly Heroic: 12-28-21

 

Weekly Flashpoint: 12-28-21

 

Weekly PVP: 12-29-21

 

322 Item Rating: 12-29-21

Edited by Akea
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