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Re: Amplifiers Why remove a credit sink without replacing it with another?


Dein_Cathair

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I've always been a fan of in-game economics.

The title pretty much says sit all.

 

??????

 

When you remove a system such as amplifiers, expect more inflation.

 

People need systems where to spend their in-game money.

 

I will not debate the amplifier system except to say that it was a game within a game that created diversity and allowed players to develop an interest in creating a better character

 

What are you replacing it with?!?!?!?

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If you want character diversity you will now be able to put beard stubble on female characters. Problem solved.

 

TBF though, the economy was ****ed with or without amps in the game. The fundamentals for a stable economy simply can't exist with the priority of the Cartel Market for visual progression over crafting and endgame

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If you want character diversity you will now be able to put beard stubble on female characters. Problem solved.

 

TBF though, the economy was ****ed with or without amps in the game. The fundamentals for a stable economy simply can't exist with the priority of the Cartel Market for visual progression over crafting and endgame

 

You are not addressing the issue.

 

Why remove content without replacing it?

 

This was a credit sink, That's something important to most game economies.

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