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I'm not playing my sage until dps is buffed.


Sasto

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Arsenal, since it's damage Nerf, doesn't hit really better that Sorc but is considerd to be OP because it DCDs acts if it has three lifes. The damage is not the problem of sorcerer / sage DPS in PVP. The problem is their low suvival. Of course you can kite, phase walk, force barrier, but if you do so, that your damage is really going against zero. So the problem in PVP is not damage it is survival.

 

Oh wait Bioware already announced that the damage reduction of some abilities will be buffed for Lightning / telekinetics with 5.9:

http://www.swtor.com/community/showthread.php?p=9576144#edit9576144

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Arsenal, since it's damage Nerf, doesn't hit really better that Sorc but is considerd to be OP because it DCDs acts if it has three lifes. The damage is not the problem of sorcerer / sage DPS in PVP. The problem is their low suvival. Of course you can kite, phase walk, force barrier, but if you do so, that your damage is really going against zero. So the problem in PVP is not damage it is survival.

 

Oh wait Bioware already announced that the damage reduction of some abilities will be buffed for Lightning / telekinetics with 5.9:

http://www.swtor.com/community/showthread.php?p=9576144#edit9576144

 

True. Best surv skill - Force Speed. FBar - just give u 10 sec to tap smthng in chat. Force Armor - can block 1 non-heavy hit. Phase walk...

And yep - no burst dmg...

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