Frostt Posted December 14, 2016 Share Posted December 14, 2016 that little jump spinny slash part at the end its like one of those over the top fakey action moves they do in movies that take you out of the movie. the back stab and the big swing cut you in half swing was do much better. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted December 14, 2016 Share Posted December 14, 2016 You're not alone. It's very badly done. What's awful is how they could afford to make all these cool animations as part of toys / emotes for cartel market and here... We get something really awkward. Link to comment Share on other sites More sharing options...
Tythos Posted December 15, 2016 Share Posted December 15, 2016 (edited) I seem to be in the minority but I love the new animation. At least for the Guardian. The new one makes the fights seem super fast paced, especially in a PvP duel. It actually feels like a lightsaber fight. I was always mixed about the old animation for Blade Dance. The wind-up slash looked cool but I've always hated the whole "Turn your complete body around to do a weak backstab" animation that you see in movies. That one's also super fake-y and unrealistic but it triggers me because it's both unrealistic and just looks super awkward. At least the flip is quick and looks cool. The Jugg version does look a little more awkward though. Something about it seems off and I'm not sure what it is. I think it might have to do with how they look when they swing the saber horizontally with one hand. Edited December 15, 2016 by Tythos Link to comment Share on other sites More sharing options...
cool-dude Posted December 15, 2016 Share Posted December 15, 2016 blade dance animation for jedi is cool. the SW animation for ravage is crap. Link to comment Share on other sites More sharing options...
Andrew_Past Posted December 15, 2016 Share Posted December 15, 2016 I don't really mind them at all. They're fast paced, high energy animations. I know that some people don't think that fits for Juggs, but I tend to disagree. Although, the last hit animation on Ravage could be better, but it does match up with Impale (then again, I'm not the biggest fan of Impale either lol.) Link to comment Share on other sites More sharing options...
Colivar Posted December 15, 2016 Share Posted December 15, 2016 I actually prefer the new animation for JK. The old one looked good but was too slow for my liking. Realism doesn't exist with either animation so I'll take the speed. Link to comment Share on other sites More sharing options...
Andrew_Past Posted December 15, 2016 Share Posted December 15, 2016 I actually prefer the new animation for JK. The old one looked good but was too slow for my liking. Realism doesn't exist with either animation so I'll take the speed. This is probably the biggest reason that I don't mind the change. The old animations looked cool, but when you think about it, no one would get hit by that last strike because they can see it a mile away. Link to comment Share on other sites More sharing options...
ExeErdna Posted December 16, 2016 Share Posted December 16, 2016 It would be nice if they put it back since it a the only dramatic / brutal looking move besides annihilate. Juggs and guards should have it just do the same thing they did with PT/VG just allow players to move while channeling. To me the original animation looks better for single saber while the new one makes sense for dual sabers. Link to comment Share on other sites More sharing options...
Tythos Posted December 17, 2016 Share Posted December 17, 2016 (edited) This is probably the biggest reason that I don't mind the change. The old animations looked cool, but when you think about it, no one would get hit by that last strike because they can see it a mile away. I think that's a big factor in why I really like the new animation too. It looks like a less telegraphed quick flurry of strikes. If it was another 3 second channelled attack and my character remained flipping in the air for 2 and half seconds, I probably wouldn't like it as much. Edited December 17, 2016 by Tythos Link to comment Share on other sites More sharing options...
Kurfer Posted December 17, 2016 Share Posted December 17, 2016 Better than a frame skipping flip that looks terrible; looks like cgi effects from some sci-fi channel original **** show movie. Link to comment Share on other sites More sharing options...
Solitius Posted December 19, 2016 Share Posted December 19, 2016 Also in the minority here. SW's Ravage took a bit of an animation hit, but I really like the new one for JK. It makes the Guardian look a little more agile and versatile instead of a wide-sweeping centrifuge of lightsabering Link to comment Share on other sites More sharing options...
Troelsen Posted December 20, 2016 Share Posted December 20, 2016 Same with Ravage, I absolutely hate how robotic it looks, and that the channel is gone. Why not just allow it to be cast while moving? It was a great feeling in Carnage spec to see that channel executed so quickly and squeezed/clipped into a Gore window. Now that skillful opportunity is gone. Bring back the channel and old animations! Allow them to be cast while moving instead if dumbing down the game! Link to comment Share on other sites More sharing options...
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