TX_Angel Posted October 20, 2016 Share Posted October 20, 2016 Having consequences for death in a game made people try and stay alive, learn more and deploy strategy....because they knew they would be stuck in the Med center (to heal their mind bar) if they didn't! Genius design! Besides after hunting and skinning Rancor for hours it was a fun time sitting in the wilderness of Dathomir in a camp with a few friends healing up...talking about how freaked we were when we almost died...Because it had consequence. ^ There are people who enjoy that, look at Ark Survival Evolved... There are FAR MORE people who don't enjoy that, which is why there are few games like that. I have better things to do with my life than put up with that nonsense. Link to comment Share on other sites More sharing options...
Forgettableone Posted October 24, 2016 Share Posted October 24, 2016 NGE was the best SWG era PRE-Cu was for fatties that loved to grind This is getting back to PRE-Cu more than going to a new NGE You ground out Commando purely for the grenades/combat XP part of the village didn't you...... I always have been and always will be an acid rifle fan Link to comment Share on other sites More sharing options...
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