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Star Wars Galaxies - NGE


ScottishDrunk

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Having consequences for death in a game made people try and stay alive, learn more and deploy strategy....because they knew they would be stuck in the Med center (to heal their mind bar) if they didn't! Genius design!

 

Besides after hunting and skinning Rancor for hours it was a fun time sitting in the wilderness of Dathomir in a camp with a few friends healing up...talking about how freaked we were when we almost died...Because it had consequence.

 

^ There are people who enjoy that, look at Ark Survival Evolved...

 

There are FAR MORE people who don't enjoy that, which is why there are few games like that. I have better things to do with my life than put up with that nonsense.

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