Drake_Averrod Posted September 8, 2016 Share Posted September 8, 2016 While I loved the Bonus chapter and I loved how we got to recruit one and dispose of another in this alliance allert. I am somewhat dissappointed with Rusk no longer using an assault cannon. As far as I can tell the only other companions using them now are that hairy starfortress guy from belsavis ( who I would rather see with two vibroswords, like Tucchuk (spelling)) and CM droid companions. It would have been nice to atleast have one "commando style companion". especially after Jorgan swithced to sniper rifles (although it makes sense for him storywise) So what are your opinions? Link to comment Share on other sites More sharing options...
CrownofGold Posted September 8, 2016 Share Posted September 8, 2016 While I loved the Bonus chapter and I loved how we got to recruit one and dispose of another in this alliance allert. I am somewhat dissappointed with Rusk no longer using an assault cannon. As far as I can tell the only other companions using them now are that hairy starfortress guy from belsavis ( who I would rather see with two vibroswords, like Tucchuk (spelling)) and CM droid companions. It would have been nice to atleast have one "commando style companion". especially after Jorgan swithced to sniper rifles (although it makes sense for him storywise) So what are your opinions? They ruined the uniqueness of pretty much all vanilla companions. I am distraught. Link to comment Share on other sites More sharing options...
OldVengeance Posted September 8, 2016 Share Posted September 8, 2016 (edited) I was disappointed by this too. At least with Jorgan it makes some kind of sense, since he was formerly with a sniper squad. Edited September 8, 2016 by OldVengeance Link to comment Share on other sites More sharing options...
Nempo Posted September 8, 2016 Share Posted September 8, 2016 They ruined the uniqueness of pretty much all vanilla companions. I am distraught. They sure did. Several characters lost unique skills. Nadia no longer does the 360 force burst (which she had specifically because she uses it in the story!) Zenith had a unique grenade toss. Every other ranged tech companion had a single grenade toss, Zenith threw 3 of them in a wider aoe. Akaavi had a flamethrower. Temple had the 'ambush' skill in place of the grenade toss but her's did enhanced damage AND a dot. Xalek used sorc attacks like force lightning and assassin defensives as the most unique tank companion originally. Khem doesn't heal on his tank taunts anymore HK-51 lost all of his unique skills (we got updated versions of them in the knew mission as HK-55, literally every skill there other than the rocket aoe was HK-51's old kit just overpowered) Blizz lost all of his unique attacks, he anti-droid shotgun and his rocket launcher =/ That is just a few of them. Link to comment Share on other sites More sharing options...
Drake_Averrod Posted September 8, 2016 Author Share Posted September 8, 2016 While I also miss the unique skills in this case I would not even mind it as much if Rusk would have kept the assault cannon. Imho kinda fits with his recklesness character too. bring abig gun and shoot stuff. Maybe he developed but I didn't get that from his recruitement mission. And on top of that he would have been the last Vanilla comp to use one. Unless they put it on a different one. except for iresso though none comes to mind where it would fit imo (from the ones not rerecruited yet) Link to comment Share on other sites More sharing options...
Eshvara Posted September 8, 2016 Share Posted September 8, 2016 Kind of like Torian and how he went from tech staff(?) To rifle. Link to comment Share on other sites More sharing options...
MACharlieV Posted September 8, 2016 Share Posted September 8, 2016 While I also miss the unique skills in this case I would not even mind it as much if Rusk would have kept the assault cannon. Imho kinda fits with his recklesness character too. bring abig gun and shoot stuff. Maybe he developed but I didn't get that from his recruitement mission. And on top of that he would have been the last Vanilla comp to use one. Unless they put it on a different one. except for iresso though none comes to mind where it would fit imo (from the ones not rerecruited yet) They could have given a cannon to Vette after Plunder and Profit...her statue as one! Link to comment Share on other sites More sharing options...
Anterean Posted November 6, 2016 Share Posted November 6, 2016 I too am disappointed with Rusk (and Torian) switching to sniper rifles, and it doesn't help that when he is standing in the military hangar in the base on Odessen he actually has an assault cannon on his back Link to comment Share on other sites More sharing options...
Kheld Posted November 6, 2016 Share Posted November 6, 2016 I wish they would remove all weapon restrictions from companions, so you could equip them with whatever you want. Link to comment Share on other sites More sharing options...
Eshvara Posted November 6, 2016 Share Posted November 6, 2016 (edited) I wish they would remove all weapon restrictions from companions, so you could equip them with whatever you want. Yeah, Vette shooting bullets with a dualsaber:rak_03: No. Edited November 6, 2016 by Eshvara Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted November 6, 2016 Share Posted November 6, 2016 I guess they want the Assault Cannon to die out ? Aric doesn't use it anymore as well. Link to comment Share on other sites More sharing options...
Anterean Posted November 6, 2016 Share Posted November 6, 2016 I guess they want the Assault Cannon to die out ? Aric doesn't use it anymore as well. For Aric it makes sense though, some of his conversations is about serving in the sniper squad "the deadeyes" and when they changed him from assault cannon to sniper they did it so he used it throughout the old content as well. Rusk just picks up a a sniper rifle between Shadow of Revan and KotFE and refuses to use his old assault cannon again (except when he is inspecting troops in the military hangar of odessen) Link to comment Share on other sites More sharing options...
Kheld Posted November 6, 2016 Share Posted November 6, 2016 Yeah, Vette shooting bullets with a dualsaber:rak_03: No. Well, keep ranged ranged & melee melee. Vette DID use an AC in the bank heist chapter. Link to comment Share on other sites More sharing options...
jozocuric Posted November 6, 2016 Share Posted November 6, 2016 Kind of like Torian and how he went from tech staff(?) To rifle. He used rifle before techstaff. The set of missions on Taris before you recruit him. Note: When on Makeb, he sometimes says that he should have brought his sniper rifle. Link to comment Share on other sites More sharing options...
Gokkus Posted November 6, 2016 Share Posted November 6, 2016 One name stands out above all others: Lokin He used to be awesome and completely unique. Changing forms. Although not the best looking Rakghoul, it was an amazing companion pre-4.0. Link to comment Share on other sites More sharing options...
MACharlieV Posted November 6, 2016 Share Posted November 6, 2016 One name stands out above all others: Lokin He used to be awesome and completely unique. Changing forms. Although not the best looking Rakghoul, it was an amazing companion pre-4.0. He still changes forms. Link to comment Share on other sites More sharing options...
TalonVII Posted November 6, 2016 Share Posted November 6, 2016 Yeah not tickled with the following change: Scorpio: Tech staff to rifle Corso: Used to be able to use rifles Rusk: Going from AC to sniper Torian: Tech blade to rifle Guss: from pistol to lightsaber(though this makes sense if you think about it.) Kaliyo: used to be able to use pistols. That's all I can think of. Link to comment Share on other sites More sharing options...
Edyn Posted November 6, 2016 Share Posted November 6, 2016 (edited) I was most confused by the fact that after I completed the Alliance Alert for Rusk, he was wearing his assault cannon in Odessen right after I got him. Unfortunately, after I summoned him as a Companion for the first time, he decided to ditch the assault cannon somewhere and go for the rifle. I have an increasing suspicion - just speculating - that the current dev team either doesn't have access to or can't modify vanilla/pre-KOTFE content for some reason, so they may not even know how to make these simple tweaks since BW did all of their staff restructuring... it may also explain why they haven't touched vanilla content at all, but that's another topic. Some other KOTFE Companion issues include: - No more ambient chatter in vanilla planets/areas after being returned in KOTFE. - Class companions don't appear on your ship after being returned in KOTFE, but the companions returned via the companion terminal still do, as does Treek and HK-51. Hell, I can't even find Vette in the Odessen base. Maybe someone can help me out here. - Companions' mouths don't move when you click on them to talk in KOTFE, but the companions returned via the companion terminal still do. - And this could be a pre-KOTFE bug, but some companions use other companion's voices during combat. That's all I can think of off the top of my head, but there's a huge discrepancy in vanilla companions vs. KOTFE companions go as far as being polished, and the pre-KOTFE companions definitely feel more polished to me. Edited November 6, 2016 by Edyn Link to comment Share on other sites More sharing options...
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