Roxeedoodle Posted June 24, 2016 Share Posted June 24, 2016 Original Reported Bug: "The following bug occurs during several Sage quests, specifically reporting "The Coalition." This bug happens with some of the quests involving using the Ship's Intercom. NPCs Senator Grell and Diab Duin collide (appear to be sitting in the same spot) during the conversations but outside of the conversation they are sitting in different locations." Another Note: Didn't even notice, but all of the NPCs that are normally in the room have copies. It's as if the conversation wasn't its own instance; it just is on top of the existent room, colliding with the other copies of the NPCs. Link to comment Share on other sites More sharing options...
TalliNV Posted June 27, 2016 Share Posted June 27, 2016 Also experienced this bug this week - doubling up of NPCs during the cut scenes with two of them sitting on other NPCs heads. Link to comment Share on other sites More sharing options...
Roxeedoodle Posted June 28, 2016 Author Share Posted June 28, 2016 Update: Just finished my Chapter 3 story quest, still happening to this point in the story. Link to comment Share on other sites More sharing options...
leviathanmirror Posted July 13, 2016 Share Posted July 13, 2016 I'm getting this too. It also happens when you talk to Hallow Voice after Belsavis. There are two of them standing in the same spot. Link to comment Share on other sites More sharing options...
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