JKnightJ Posted April 26, 2016 Share Posted April 26, 2016 The Door Boss. This is to yet again report the bug where players in an operations group (16 or 8) are experiencing varied issues entering an operation instance where one (or more) of the group has a lock-out to a particular boss but the rest of the raid group encounter any or all of the following issues: · Unable to enter the instance at all after the raid leader with the lockout enters, ·Enter the operation but arrive in a different instance than the one the raid leader with the lockout is in, ·Experience either or both of the preceding issues even after changing characters, ·Experience either or both of the preceding issues even after closing the game and re-launching it. Workarounds that have been tried include: ·Changing raid leadership, resetting the phase and re-entering, ·Disbanding the group, having the raid lead invite 1 person, convert to operations group and re-enter the instance. Then invite 1 raid member at a time to the group and wait for them to enter to ensure they arrive in the same instance before inviting the next person, •Having raid members who can enter and arrive in the same instance do so, change leadership after successful entry and have the rest of the raid enter, ·Having raid members who cannot enter at all or enter the same instance change characters to try again, This bug has been encountered by our guild in Ravagers, Temple of Sacrifice and Karagga’s Palace in both 8 and 16 man raid configurations. It is not limited to lockouts to a particular boss – it will occur on any boss. It is an impossibility to complete and operation if one cannot enter it! This bug has been reported at least 32 times via in-game bug report – by our raid group – and posts by other raiders have been made on the forums in respect of this bug. May we, in what remains of the end-game raiding community, request you divert resources from developing new shinies for the Cartel Market and task them with fixing the thrice-damned game! Thank you. Link to comment Share on other sites More sharing options...
JKnightJ Posted May 18, 2016 Author Share Posted May 18, 2016 Still not fixed. Link to comment Share on other sites More sharing options...
JKnightJ Posted May 24, 2016 Author Share Posted May 24, 2016 This is still not fixed. Can we get an ETA on the repair? Or maybe this might help: http://www.swtor.com/community/showthread.php?t=883123&highlight=satire. Link to comment Share on other sites More sharing options...
TheExpunged Posted May 29, 2016 Share Posted May 29, 2016 Haven't you heard? We want story now. Link to comment Share on other sites More sharing options...
JKnightJ Posted May 31, 2016 Author Share Posted May 31, 2016 ...and another week this is still not fixed. Is anyone even reading these? An acknowledgement of the problem would be appreciated! Link to comment Share on other sites More sharing options...
Thiil Posted June 1, 2016 Share Posted June 1, 2016 "MMO" still. Release more solo content, shut down the servers, get it over with and convert to a singleplayer game Stop trying to sell this as a MMO when it clearly isn't, and punishes the players according to the number of players teaming up Link to comment Share on other sites More sharing options...
JKnightJ Posted June 7, 2016 Author Share Posted June 7, 2016 ....and another week this and the many other bugs are not fixed. As a paying subscriber, I would like a time frame for you to fix the broken product I'm paying for! Link to comment Share on other sites More sharing options...
JKnightJ Posted June 17, 2016 Author Share Posted June 17, 2016 Oh look. It's still not fixed. Hello? Anyone out there? Link to comment Share on other sites More sharing options...
LosevV Posted June 19, 2016 Share Posted June 19, 2016 Oh look. It's still not fixed. Hello? Anyone out there? Just forget it. After they added PVP instances they totally bugged instance system. There will be no fix from their side. Only workaround solution. Another one, everyone in raid group must enter in the SAME time. In the same 2 sec. Link to comment Share on other sites More sharing options...
JKnightJ Posted July 18, 2016 Author Share Posted July 18, 2016 (edited) So this is still not fixed! Why not? There are still a few 16-man HM/NiM raiders left in this game and we would really like to be able to raid without having to waste 20-40 minutes trying to get the raid group into the same instance! Can some please tell me why this hasn't been fixed yet and when it will be? Edited July 18, 2016 by JKnightJ Link to comment Share on other sites More sharing options...
PatT Posted July 27, 2016 Share Posted July 27, 2016 Yup. This is not fixed. Had this issue yesterday. We have to enter raids (not groupfinder) on a countdown so we all end up in the same instance. Ridiculous Link to comment Share on other sites More sharing options...
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