SteelieCZ Posted March 5, 2016 Share Posted March 5, 2016 Simply put, he doesn't charge forward, just sits on the same spot as when the fight started. Didn't work even when I used it manually. What comes next? Grappling Hook from under your nose! And then running all the 30 meters back to T7 just so you can land a few more hits because Knights certainly aren't ranged classes. Gets even more annoying if you're slowed down. Link to comment Share on other sites More sharing options...
Voiddweller Posted March 5, 2016 Share Posted March 5, 2016 Yeah, some other companions have their charge mechanics and/or animation broken, like ensign Temple for example. It confuses NPC too, not to mention player. Mako, droids and default tank companions works just fine. Link to comment Share on other sites More sharing options...
DesertusRatticus Posted March 5, 2016 Share Posted March 5, 2016 I tried switching Powered Charge off and on again ( ) - but no. Really annoying if you're playing a ranged DD in Fallen Empire, and you want T7 as a tank. Pulls your enemies right to your side. Delightful. Link to comment Share on other sites More sharing options...
Voiddweller Posted March 5, 2016 Share Posted March 5, 2016 I tried switching Powered Charge off and on again ( ) - but no. Really annoying if you're playing a ranged DD in Fallen Empire, and you want T7 as a tank. Pulls your enemies right to your side. Delightful. Well, if you just spam AoE it doesn't really matter how close they come, as long as they attack your companion. Still annoying though... Link to comment Share on other sites More sharing options...
nakayo Posted January 20, 2017 Share Posted January 20, 2017 Necroing because 10 months later Powered Charge is still not working correctly on T7-01 Link to comment Share on other sites More sharing options...
Necropolitan Posted April 9, 2021 Share Posted April 9, 2021 (edited) I'm pulling this dusty corpse of a thread back to life because apparently after 5 years this bug is still not fixed. How? HOW?! It's one of the most basic and necessary abilities for a tank companion! I took a bit of a break from the game for a while, so I guess I didn't really notice that this was a thing until recently, but seriously! I noticed it with T7 for a while, who had been my main companion on one of my Knights, and now just went through the hassle of getting 4X and he has the exact same behavior. This makes having a droid tank companion incredibly frustrating. I guess not many people use them as such, but it's been 5 years, there has been plenty of time to fix this even on low priority. Please devs, fix this! I want my droids to be able to tank for me, and I can't imagine I'm the only one. Edited April 9, 2021 by Necropolitan Link to comment Share on other sites More sharing options...
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