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Voiddweller

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  1. But EA want to keep their f2p restrictions. Won't hurt if they add this to subscribed accounts though.
  2. Two DPS, one tank companion and one heal companion is even better. Even if companion dies, it wasn't you, and he have triggerable mass pull ability an taunts. Will buy you enough time to beat the crap out of almost everything. Maybe except that manaan FP boss. Still, tactical FP must be doable with 4 dps team without such difficulties.
  3. Most ppl consider this an unworthy time investment, so finding a team even among guildmates might be nearly impossible. Last time i tried it there were also issues with phases. Frustrating, infuriating, time wasting crap, that's what it is. Unfortunately.
  4. I really hate guided missile target lock mechanics.Give me some unguided missiles to slap on it)
  5. Agree, but this is a good chance for a new players to avoid getting caught in a fight where overpowered team camping spawn points.
  6. Agree about expertise. But those who like to be overpowered would disagree on this. This is the whole point for them, they desire to win. Always win, no matter how fair the fight was. There must be a way to separate hardcore PvP'ers from the rest.
  7. He is not alone. There were a cool blaster pistols with awesome sounds, but were removed. Some still there though. I also would like to see a cosmetic weapon slots, so we can use non-custom gear, like green or blue stuff. Many of that guns have a unique appearance and sounds...
  8. Dude, how often you have a chance to get a random competent group? And if some of them is drastically undergeared? This doesn't worth time and effort, and ppl who queue for TF do not want a challenge, they want rewards for time spent. TIME SPENT dude! It is all that matters. If i have to explain everyone how to evade mentioned flames, how not to die, how to crowd control, and stay in those cursed FP for hours, then no, thanks. It was never an issue with Kuat or Tython/Korriban.
  9. Well, there is a difference between pre 65 and post 65 PVP. More premades, more hostile environment. Can be frustrating if you have no gear and little skills. And this quests forces you to join top lvl PVP content without any preparations. It's not like you gradually learn how to use your class/spec abilities in warzones if you started to do WZ right from start. Chances of positive experience is very close to zero. I vote for cross-realm warzones and separate group/random queues. To keep dedicated PVP'ers away from casual players unless they join them willingly.
  10. Do wins really mean enough for those ppl to desert or switch sides? If you really good in this, you can always outperform most of your and opposite team, and still have good score. Try to balance team yourselves. Your skill will never improve if you win only against new/learning players. Also if you keep roll over newbies, they might ragequit, and never come again, because learning to contribute with starting scout and strike fighter can be hard enough. Do you want an eternal queue? Join a losing side instead, and keep things going.
  11. Bad teamwork you say? A two ppl with heal and tank companions on will do it better than 4ppl DPS group. Just because BW changed boss fights, and those are easy, but forgot to nerf regular enemies, who was a challenge even for a balanced, but undergeared or low lvl team. Dude, i seen HMFP and ops easier than those "new" tactical stuff. That's why ppl abandon queue when they see a full dps group, do it with guildmnates, or kick others to summon companions. This stuff is broken. Totally. I used to run a lot of flashpoints in past as heals or tank, and it was fun and rewarding. Now ppl quit in a middle of it, and i have to cover my repair expenses, that is larger than credit reward.
  12. I believe a free flight, open world space environment will require an effort equal to make a new game, and adequate investments too. Let's just hope EA market analysts might consider this a good investment. Until that, there is no way it happens.
  13. You can place a single rubat crystal on GTN for 100mil, but that doesn't mean everybody will do the same thing. More packs ppl buy, cheaper your desirable item will be. There is no other way.
  14. And rewards? Influence? You can just feed them some gifts...
  15. Dude, if you suggest to make CC lootable from chests, this suggestion makes no sense. CC is not credits, and never will be, that's the idea behind them.
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