Alkuzar Posted February 10, 2016 Share Posted February 10, 2016 When entering chapter 10 on Zakeel, it keeps freezing. Skills and objects take ages to activate when clicking them. It hardly registers any character or companions movement. Dozens of NPC's are stacked together. Link to comment Share on other sites More sharing options...
Mandhi Posted February 10, 2016 Share Posted February 10, 2016 (edited) Confirm, I already created topic with this theme. Once again, I checked TRE it's fine there, but on TOFN it is not possible to play Edited February 10, 2016 by Mandhi Link to comment Share on other sites More sharing options...
Maylora Posted February 10, 2016 Share Posted February 10, 2016 Same for me, I have checked it runs fine as long as I'm not trying to play chapter 10 but after that and especily when I am on zakuul. NPC's are stuck in a cluster(not sure how many, but would guess 5 or 10 pr cluster) and so many inivisble walls Sry for my english Link to comment Share on other sites More sharing options...
isilda Posted February 10, 2016 Share Posted February 10, 2016 Same here also tomb of freedon nadd Didn't patch early or anything.. just patched it a few hours back.. and it keeps freezing.. invisible walls, companion stands still.. no abilities are activated... hope they look into it.. I'll try again in a few hours and report here.. Link to comment Share on other sites More sharing options...
faelleouf Posted February 10, 2016 Share Posted February 10, 2016 unplayable... so frustrating and nothing official about the issue beein adressed Link to comment Share on other sites More sharing options...
TaitWatson Posted February 10, 2016 Share Posted February 10, 2016 Looking into this now! Link to comment Share on other sites More sharing options...
faelleouf Posted February 10, 2016 Share Posted February 10, 2016 Looking into this now! thx, even if not solved quickly, it always gives some comfort to know that somewhere, someone is looking into your concerns Link to comment Share on other sites More sharing options...
LeonoraOmega Posted February 10, 2016 Share Posted February 10, 2016 Noticed something else weird happening, other players in story areas, managed to brute force my way into the first chapter 10 areas and lo and behold another player from the opposite faction is already in there even though it say s my story area right before I lagged out and was forced to alt-f4 Link to comment Share on other sites More sharing options...
faelleouf Posted February 10, 2016 Share Posted February 10, 2016 works fine now thx Link to comment Share on other sites More sharing options...
GianBaal Posted February 10, 2016 Share Posted February 10, 2016 It's bad, allright... any ETA on fixing this yet? Link to comment Share on other sites More sharing options...
Jerba Posted February 10, 2016 Share Posted February 10, 2016 It's probably related to this: Those droids spawn everytime someone clicks the console. On my server (T3-M4), there are only 1 or 2 droids which are quickly killed but I imagine as soon as there are 10+ groups, no one can kill them anymore which means everytime someone clicks, the lag adds up and it only gets worse. Link to comment Share on other sites More sharing options...
Feldog Posted February 10, 2016 Share Posted February 10, 2016 It's probably related to this: Those droids spawn everytime someone clicks the console. On my server (T3-M4), there are only 1 or 2 droids which are quickly killed but I imagine as soon as there are 10+ groups, no one can kill them anymore which means everytime someone clicks, the lag adds up and it only gets worse. Yeah it is related to the droids. We were clearing them out last night when this first started and the lag dissapeared for about 10 seconds then came back. Link to comment Share on other sites More sharing options...
king_nile Posted February 10, 2016 Share Posted February 10, 2016 This has been confirmed on other servers as well, including the Bastion. http://www.swtor.com/community/showthread.php?t=870346 Yea definitely think there's an issue with the massive amounts of droids being triggered but not despawning. Link to comment Share on other sites More sharing options...
xxIncubixx Posted February 11, 2016 Share Posted February 11, 2016 Thanks for fixing the server! Link to comment Share on other sites More sharing options...
TaitWatson Posted February 11, 2016 Share Posted February 11, 2016 Jerba is correct - this appears to be in relation to the spawning issue in that video. We have temporarily decreased the area population limit to help alleviate the issue. There is a permanent fix in 4.1a! -Tait Link to comment Share on other sites More sharing options...
king_nile Posted February 11, 2016 Share Posted February 11, 2016 (edited) Thanks for the support Tait! It was definitely playable pre-4.1a Edited February 11, 2016 by king_nile Link to comment Share on other sites More sharing options...
DreadtechSavant Posted February 13, 2016 Share Posted February 13, 2016 Could not play either due to the amount of enemy last night, will try again tonight. Link to comment Share on other sites More sharing options...
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