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Imperial players on Rep Fleet


irishcreme

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An easy fix for this would be to make the patrolling guards level 100 champions with full immunities. Player exploits to go to the opposing faction fleet, guards kill him and his character is then placed into a "Jail", with all abilities deleted, pending deletion (and not by HK-51).
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I don't get how this is still going on.

An exploit in game mechanics gave people access to opposing starter planets and fleet - well the very fact their are exploiting means they shouldn't still be in the game.

This was also apparently "fixed" some time ago - so a simple sweep and removing all characters from planets they cannot possibly get to should also have been completed weeks if not months ago.

On starter planets they kill quest givers - if that isn't exploiting & harassment I don't know what is.

Edited by Stoofa
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