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Healing Bolster for Hardmode Flashpoints


Iffyluse

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The bolster does not nearly make up for the damage the enemies do. It supposedly bolsters my char to lvl 65 but the healing numbers are pretty much the same as they always used to be at lvl 60. It is ridiculous how with a Commando healer I can barely heal a tank through one turret in Mandalorian Raiders for example.

 

Scoundrel healer feels useless too since it's not even a burst healer.

 

Seriously, fix the bolster for lvl 60 chars in lvl 65 flashpoints. I could heal through hard mode Bulo with my scoundrel now I can't heal through trash in korriban incursion with the same gear?

 

In Group Finder SM ops the bolster is fine, it shows like 1750 Bonus Healing on my scoundrel but for some reason in HM flashpoints it's like 1500. Like, medical probe ticks for 4k in DP story mode group finder but for some reason in any HM FP it's like 2600. Good luck healing people who have 75k HP and get hit by basic trash mobs for 23k.

 

Why even let people below lvl 65 join HM FP then?

Edited by Iffyluse
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