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Stims don't persist through defeat, although they say they do.


trashmyego

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Might need some clarification on this. The Advanced Anodyne Versatile Stims have been persisting through defeat just fine for me. Specifically, which stims are you having issues with? I've had no issues with that stim on any of my characters, all the way back to the first day of early access. I've seen a few other people mention this. Maybe it's a few isolated incidents? Edited by teclado
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