Chicktopus Posted October 22, 2015 Share Posted October 22, 2015 I've only had a chance to play the first three chapters and so far, so good. Top-notch work all-round. Biggest issue, I've only just heard about, but I've read that post chapter 9, PCs are no longer voiced. Not happy about this news, my PC being voiced was a big thing for me in terms of relating to the character. Hell, sometimes I'd replay old content just to have the conversations. It seems a number other people are similarly peeved. Secondly - and this is a minor point - I'm concerned that while the chapters are very good fun, the zones they take place in aren't re-usable. They're not a part of a larger world, they're just bits you do and then forget about. It'd be great if some of these sections could later be incorporated in to larger areas so that we may revisit them and explore a less linear area at a later time. Link to comment Share on other sites More sharing options...
Miyran Posted October 22, 2015 Share Posted October 22, 2015 I've only had a chance to play the first three chapters and so far, so good. Top-notch work all-round. Biggest issue, I've only just heard about, but I've read that post chapter 9, PCs are no longer voiced. Not happy about this news, my PC being voiced was a big thing for me in terms of relating to the character. Hell, sometimes I'd replay old content just to have the conversations. It seems a number other people are similarly peeved. Secondly - and this is a minor point - I'm concerned that while the chapters are very good fun, the zones they take place in aren't re-usable. They're not a part of a larger world, they're just bits you do and then forget about. It'd be great if some of these sections could later be incorporated in to larger areas so that we may revisit them and explore a less linear area at a later time. It's unvoiced for the alliances - basically bogstandard daily-type stuff. More of a nod to the KOTOR roots tbh. It's not major story parts that are unvoiced. Link to comment Share on other sites More sharing options...
Heromofo Posted October 22, 2015 Share Posted October 22, 2015 I've only had a chance to play the first three chapters and so far, so good. Top-notch work all-round. Biggest issue, I've only just heard about, but I've read that post chapter 9, PCs are no longer voiced. Not happy about this news, my PC being voiced was a big thing for me in terms of relating to the character. Hell, sometimes I'd replay old content just to have the conversations. It seems a number other people are similarly peeved. Secondly - and this is a minor point - I'm concerned that while the chapters are very good fun, the zones they take place in aren't re-usable. They're not a part of a larger world, they're just bits you do and then forget about. It'd be great if some of these sections could later be incorporated in to larger areas so that we may revisit them and explore a less linear area at a later time. Just to show ya how much your first point bothers people look at the threads below. For me i am a die hard swtor fan for the story. I just cannot go from voiced to mute it's fine when the game starts you off mute but not going from voice to mute. If this is the new thing they want to get away with then i will not come back from fallout 4 and battlefront. spent so much money on this game yet this is driving men nuts. Link to comment Share on other sites More sharing options...
PoliteAssasin Posted October 22, 2015 Share Posted October 22, 2015 The alliance content, which functions as side quests, uses the classic KOTOR conversation method. This isn't the main story, that's still fully voiced. This was just a homage to the original 2 games in optional content. Link to comment Share on other sites More sharing options...
Tsillah Posted October 22, 2015 Share Posted October 22, 2015 I know what you mean but as long as it's just for the alliances stuff, I'm ok with it. What bugs me is that the new ops gear has the same set bonuses as the old ones but doesn't allow you to match them. So with my main sorc healer it's really annoying because I can't really equip the new set bonuses till I have all of them because the most important one for my rotation is the innervate cd reduction and that's the first one I'd lose in switching over to new gear. Link to comment Share on other sites More sharing options...
Heromofo Posted October 22, 2015 Share Posted October 22, 2015 It's unvoiced for the alliances - basically bogstandard daily-type stuff. More of a nod to the KOTOR roots tbh. It's not major story parts that are unvoiced. see yavin dailies i'd prefer that and its not a nod to kotor players it's Disrespectful to swtor players. Link to comment Share on other sites More sharing options...
DataBeaver Posted October 22, 2015 Share Posted October 22, 2015 I didn't particularly care for the popup based side quests and dailies in SoR, but in a way this is even worse. They try to establish immersion with a close shot of the player character and the conversation partner, but the break it by not having voice acting for the PC. Selecting my line and having the NPC instantly respond to it just doesn't feel right. Is he reading my thoughts or what? At least it looks like the main storyline continues to be fully voiced. Link to comment Share on other sites More sharing options...
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