Inzuher Posted September 3, 2015 Share Posted September 3, 2015 (edited) Hello Bioware. This thread is about the new Vegeance's Unsealed Lightsaber. This awesome curved-hilted lightsaber sadly seemed to be plagued by what must be a bug. You see unlike in the preview windows where the crystal at the end so small that it fits into the circular hole like seen here, the crystal has become so large that it extends beyond the hilt. Not only does this change look extremely stupid and ruins the inherit elegance of this curved-hilted lightsaber that many has requested for a long time, it also literarly stabs into your leg and on occasion your arm. I know you usually don't alter things due to complains like these, but please consider it. Also if you dig back into the initial Wild Space Explorer pack preview thread you will find a lot of comments declaring that people were excited due to the curved-hilted lightsaber. Not the clunky-oversized-stabbing-spinning-crystal-lightsaber... Edited September 3, 2015 by Inzuher Link to comment Share on other sites More sharing options...
Inzuher Posted September 5, 2015 Author Share Posted September 5, 2015 Would no one else like to see this fixed? Link to comment Share on other sites More sharing options...
warpgirl Posted September 12, 2015 Share Posted September 12, 2015 I have this saber and I find nothing wrong with it. Link to comment Share on other sites More sharing options...
Heromofo Posted September 12, 2015 Share Posted September 12, 2015 Yeah i would like to see it fixed so that i can use it again as i share op pain. Link to comment Share on other sites More sharing options...
Effive Posted October 11, 2015 Share Posted October 11, 2015 (edited) I have this problem as well and I agree that it is distracting and looks bad. I believe this is an issue with scaling to character size not being on same slope. I recently made a male Togruta with the giant body type (4?) and the crystal is huge in normal game play (pictures above) but during cinematics it's bigger still- fills the entire hole and sticks out about 4" on either side (Cinematic Screenshot). In cinematic combat scenes they become ridiculously large. This does not occur on my female Miralan with a more petite frame. Edited October 11, 2015 by Effive Link to comment Share on other sites More sharing options...
Effive Posted October 12, 2015 Share Posted October 12, 2015 Wanted to add a screenshot in Cutscene combat: Cutscene Combat Link to comment Share on other sites More sharing options...
DarthMeta Posted October 13, 2015 Share Posted October 13, 2015 Yea, I'm having the exact same issue and wish they'd resize this http://i2.photobucket.com/albums/y48/E-Gigatron/Screenshot_2015-10-12_21_39_08_147423_zpsgrmzvnv0.jpg http://i2.photobucket.com/albums/y48/E-Gigatron/Screenshot_2015-10-12_21_40_09_575824_zpsmbhsuazd.jpg Link to comment Share on other sites More sharing options...
Direach Posted October 15, 2015 Share Posted October 15, 2015 I agree, I wish the spinning crystal would be resized and contained inside the pommel, instead of sticking out on both sides. As it is now, it looks tacky instead of cool. Link to comment Share on other sites More sharing options...
Nightblazer Posted October 15, 2015 Share Posted October 15, 2015 If there is already a bug report in the Bug Reports section, should be looked at by QA and sent over to the developers. This section is just for suggesting new items for them to sell to us. Link to comment Share on other sites More sharing options...
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