micnevv Posted June 11, 2015 Share Posted June 11, 2015 (edited) I love the new Freedon Nadd set, been looking for something like it for ages - especially the crown. However there is one massive problem with the crown it it's current state : the cloth that drops down has cape physics and whenever you mount up or use an ability the cloth clips through your head and stays there until your jump around to un-clip it. Sometimes this happens when you are walking around normally. I think a lot of people would appreciate this small fix to the helmet. Images of the bug - http://puu.sh/il5OA/a602201f50.png / http://puu.sh/il5OZ/819edf822c.png / http://puu.sh/il5Pf/5489788483.png Edited June 11, 2015 by micnevv Link to comment Share on other sites More sharing options...
SplashNOR Posted June 12, 2015 Share Posted June 12, 2015 Would have been better off as a normal prop without physics. The same thing happens with the lower part of the cape of the Exterminator-set on the CM. Link to comment Share on other sites More sharing options...
Senrie Posted June 12, 2015 Share Posted June 12, 2015 I like the physics and haven't had it do this for my BT1 female character. If it is like Exterminator's and just takes a little jumping then it shouldn't be changed. Link to comment Share on other sites More sharing options...
micnevv Posted June 12, 2015 Author Share Posted June 12, 2015 (edited) I like the physics and haven't had it do this for my BT1 female character. If it is like Exterminator's and just takes a little jumping then it shouldn't be changed. Unfortunately that's not the case for Body Type 2. And this is especially bad on my marauder, most of the times when I am just walking around with my weapons un-sheathed it will clip instantly. Not even jumping or using an ability fixes it in most cases. It has gotten soo annoying that I just end up hiding my head slot which is a shame because I really like this crown. Edited June 12, 2015 by micnevv Link to comment Share on other sites More sharing options...
Diviciacus Posted June 12, 2015 Share Posted June 12, 2015 (edited) Or how about instead of removing something semi-realistic from a cool, new item... they just fix the clipping issue, which has persisted for four years now? Edited June 12, 2015 by Diviciacus Link to comment Share on other sites More sharing options...
micnevv Posted June 12, 2015 Author Share Posted June 12, 2015 (edited) Or how about instead of removing something semi-realistic from a cool, new item... they just fix the clipping issue, which has persisted for four years now? I'm up for anything as long as it works, however this issue plagues most games and never gets fixed. So I'm just going to assume that Bioware isn't going to fix this kind of clipping anytime soon, therefore we have to settle for the next best thing - removing the physics effects from the item. Or at least offer us a toggle On/Off. Edited June 12, 2015 by micnevv Link to comment Share on other sites More sharing options...
Icestar Posted June 12, 2015 Share Posted June 12, 2015 (edited) I think a lot of people would appreciate this small fix to the helmet. I do not want them to change it, I like how it looks with the physics I have the entire set on three of my characters and if it gets stuck I simply jump one time and the helmet looks ok again. It is a good thing that they improve the armors with physics Edited June 12, 2015 by Icestar Link to comment Share on other sites More sharing options...
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