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Buff flame sweep!


Devilk

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Flame sweep should have a baseline 150% movement speed increase, in addition it should auto reveal all stealth on the map regardless of where they are.

 

I think it should also affect all instances as well.

 

Like if multiple Hutt Ball games are going on then you only need one PT to reveal all the Stealthers

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This is a fantastic idea! However, you might also add that Flame Sweep should be off the global cooldown. Furthermore, while taking into consideration a buff for Flame Sweep, why not just give PT's further buffs?! For example, Hydraulic Overrides should make you immune to stuns! That would be legitles!
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This is a fantastic idea! However, you might also add that Flame Sweep should be off the global cooldown. Furthermore, while taking into consideration a buff for Flame Sweep, why not just give PT's further buffs?! For example, Hydraulic Overrides should make you immune to stuns! That would be legitles!

 

Why stop there! Make Iron Will reduce the cooldown to 15 seconds, and make Torque Boosters increase the duration TO 15 seconds!

And if you grab them both, make it a passive instead of an active!

 

And Shoulder Cannon. Why should it only load 4-7 missiles! Remove the cooldown and the stacks mechanic, just make it fire one every 1.5 seconds at your current target, and have the talent in AP that buffs it increase the damage by 100% instead of 15%!

Edited by TACeMossie
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